Things were looking grim for my undead warlock in World of Warcraft. I was out of spell components and thus could not summon the familiar upon whom I depended for protection. I was far, far away from the nearest friendly Horde outpost, and had inadvertently stumbled upon an enemy Alliance encampment. In the course of escaping from it, I was spotted by guards and flagged as “player vs. player”–which meant that any Alliance player who spotted me (and deep in Alliance territory as I was, there were plenty of them roaming around) could attack and kill me.
I was not pleased.
I began to travel back in the direction of “home,” trying my best to stay hidden behind trees and to keep off the main roads. If an Alliance player spotted me out here I was dead meat.
Seconds later, an Alliance player appeared atop the hill in front of me. Many levels higher than me, riding a mount that could outrun me without breaking a sweat, and covered from head to toe in gleaming red battle armor. He saw me, dismounted, and sprinted towards me.
I knew I had a zero chance of survival in a fight. I began to run away, then stopped and turned to face my soon-to-be killer. If I was going to get killed in one blow, at least I would take it like a man, not spend my final undignified moments scrabbling futilely to escape.
The Alliance player approached, stepped into combat range. I waited for it. He moved right up to me.
And gave me a hug.
And then he was gone. I stood for a moment, half-expecting the killing blow to come after all. When it didn’t… I turned and ran for home.
Anonymous Alliance player… thank you. In your honor, I swear I will show mercy to the next Alliance player I catch in similar circumstances.
[Yes, there’s a ‘hug’ command in World of Warcraft.]by