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	<title>Comments on: Always be careful when destroying the Enterprise</title>
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	<link>http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/</link>
	<description>a microscopic cog in the catastrophic plan</description>
	<lastBuildDate>Wed, 09 Jan 2008 09:25:37 +0000</lastBuildDate>
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		<title>By: Jon</title>
		<link>http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/comment-page-1/#comment-6761</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Mon, 07 Jan 2008 10:05:42 +0000</pubDate>
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		<description>I like &quot;Z3.0 - Advice to New Players of Simulation Games&quot;, which warns the reader that he or she may not be ready to play SFB and should consider going to the game store and getting an easier game instead.
This particular nugget is buried almost 400 pages into the ruleset!
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		<content:encoded><![CDATA[<p>I like &#8220;Z3.0 &#8211; Advice to New Players of Simulation Games&#8221;, which warns the reader that he or she may not be ready to play SFB and should consider going to the game store and getting an easier game instead.<br />
This particular nugget is buried almost 400 pages into the ruleset!</p>
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		<title>By: Andy</title>
		<link>http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/comment-page-1/#comment-6760</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sat, 05 Jan 2008 12:14:45 +0000</pubDate>
		<guid isPermaLink="false">http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/#comment-6760</guid>
		<description>Peter, that&#039;s the exact reaction that these odd rules provoke in players. It&#039;s actually a lot of fun.
Even more fun are the odd rules that specifically *prohibit* certain bizarre actions. It makes you wonder what player first tried to do that, and why the results were so awesomely game-breaking that they had to be specifically forbidden by the official rules...
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		<content:encoded><![CDATA[<p>Peter, that&#8217;s the exact reaction that these odd rules provoke in players. It&#8217;s actually a lot of fun.<br />
Even more fun are the odd rules that specifically *prohibit* certain bizarre actions. It makes you wonder what player first tried to do that, and why the results were so awesomely game-breaking that they had to be specifically forbidden by the official rules&#8230;</p>
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		<title>By: pcg</title>
		<link>http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/comment-page-1/#comment-6759</link>
		<dc:creator>pcg</dc:creator>
		<pubDate>Fri, 04 Jan 2008 17:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/#comment-6759</guid>
		<description>It&#039;s almost as if the quirky rules are there as a target of sorts.  &quot;Whatever you do, don&#039;t tractor an enemy ship and drag it into a planet... but if you do, here&#039;s how to figure damage.&quot;
You had better believe that I&#039;d be scouring those docs any time we play for one of those WTF moments!
</description>
		<content:encoded><![CDATA[<p>It&#8217;s almost as if the quirky rules are there as a target of sorts.  &#8220;Whatever you do, don&#8217;t tractor an enemy ship and drag it into a planet&#8230; but if you do, here&#8217;s how to figure damage.&#8221;<br />
You had better believe that I&#8217;d be scouring those docs any time we play for one of those WTF moments!</p>
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