Archive for the ‘Computer Games’ Category

The places I’ve been

I went digging through my screenshots folder this weekend, and was pleased and amused to find in it a lot of fun memories of gaming over the last 9 months. A few highlights from my PC gaming this year (click to embiggen): Great places to visit. More later, as I further excavate my way through […]

F.E.A.R. of a flashlight

Been a while, eh? I bet you’re interested in what video games I’ve been playing. Well, you’ve talked me into it. In my spare time, I’ve been playing through an old—and it pains me to use that adjective to describe a game released in 2005, which seems like it was just yesterday—first-person shooter called F.E.A.R. […]

Behind the scenes of Planescape: Torment

Via Gnome’s Lair, a great interview with Chris Avellone on Planescape: Torment. Lots of interesting tidbits here, although if you haven’t yet played through the game, there are some spoilers: [youtube=] Well worth reading in conjunction with this interview is Avellone’s original vision document for PS:T (massive spoiler warning this time). It’s interesting to compare […]

Exploring the wreckage of a more interesting age: when game backstories overshadow the actual game

Have you ever played a game whose backstory was more interesting than the game’s actual current setting and plot?

The best and worst game box cover art

PCWorld has a list (with pictures), compiled by Chris Jager, of the best and worst video game box art. It’s worth perusing. There are some familiar images there, as well as a few I’ve managed to forget over the years. I like the inclusion of Psygnosis’ Roger Dean cover art; those were some gorgeous and […]

Witness to the end: the final hours of Tabula Rasa

Last night I witnessed the final hours of an MMORPG.

Ultima (6) Online

My recent installation of Ultima 7 put me in a serious Ultima mood, so I decided to poke around a bit to see whatever happened to Ultima Online. (Turns out it’s still around and doing fine.) And in the process of doing that, I came across this gem: Ultima 6: the MMORPG. That’s right—somebody took […]

Ultima VII, sixteen years late

Well, I’ve finally gone and done it. After years of being pestered nagged lovingly encouraged by a friend to play through the Greatest Computer RPG of All Time, I finally broke down. Using Exult to get it working properly on my non-DOS operating system, I finally installed and started playing Ultima 7: The Black Gate. […]

Revisiting yesterday's dungeons

Here’s a real blast from the past: the Dungeon Craft project, which aims to perfectly emulate the SSI “Gold Box” D&D games of the late 80s/early 90s. Judging by the screenshots, the graphics look a bit sharper but in general the look and feel is straight out of the original games. Don’t get me wrong—it’s […]

Starcraft, again

This is news I’ve been waiting to hear for years now: There were rumors that Blizzard’s big announcement would be a Starcraft MMORPG, but I’m glad they’re sticking to their single-player strategy game roots. It looks like they’ve kept the core Starcraft gameplay almost entirely intact. Usually, you’d expect a sequel to introduce tons of […]