Archive for the ‘Culture’ Category

Support the troops, send your games to Iraq

Got a few good games sitting unplayed and gathering dust on your bookshelf? On June 9, the first official game convention in Iraq will take place–it’s called Ziggurat Con, and the organizers are looking for help in providing roleplaying games to be played and handed out to the troops as prizes. More details here: The […]

Leave me alone–I'm playing Nethack

This link is for my old pal pcg, who I believe loves Nethack and other roguelike games even more than I do: Roguelike Magazine, a magazine devoted to discussion of the roguelike genre. What a fun idea for a magazine–and the first issue is quite promising, especially the article about interface concepts. If you’ve never […]

The superstitions of MMORPG players

Do you keep a rabbit’s foot in your Warcraft character’s inventory in the hopes that it will bring you better loot? Do you believe that facing a certain cardinal direction while crafting an item in Final Fantasy will improve the quality of the object you’re creating? If so, you share in some of the many […]

Best. games. ever?

OK, maybe not the best games, but the most important games. A panel of game industry luminaries has put together a list of the ten most important games of all time. The games are: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), […]

Tales of Gen Con

Here’s something interesting: a site devoted to the history of Gen Con, with a focus on personal stories from people who’ve attended during its 40-year history. It’s a cool idea. But how long must we wait before we get the sorts of stories we all really want to hear: the horror stories! It wouldn’t be […]

Burning crusade… of nerds

Where were you at midnight on Monday night? If your answer is anything other than “standing outside the local Gamestop in freezing-cold weather waiting to pick up a copy of the World of Warcraft expansion,” you’re a better person than I. Behold: The lucky few at the front of the line. You can’t see him […]

Violence and bloodshed and videogames, oh my

Good and thorough thoughts on video games and real-life violence over at the Empires of Steel developer’s diary. (A week or two ago, I was privileged to discuss this very topic with Mr. EoS Developer over a cup of coffee.) He’s tracked down some statistics about murder and other violent crime rates since Doom and […]

Counter-struck

This is a very well-done, and quite amusing, video about the FPS experience. It may require a bit of Counter-Strike knowledge to make complete sense, but a lot of the gags–laggy internet connections, pathfinding annoyances–will make sense to anybody who’s ever ventured online with an FPS. (Hat tip to The M-Pire Strikes Back.) by

This game is terrible (I play it every day)

A friend passed along a link to this amusing Wired piece on the whiners and complainers who populate game forums. It’s funny because it’s true–it’s really uncanny how many people spend their valuable time sitting in official game forums complaining about how much the game sucks. The offenses against which these forum warriors rage usually […]

On the Minus World and the death of mystery

Ah, the Minus World. What teenage boy during the NES years didn’t spend countless hours of his life trying to unlock the secret entrance to that legendary, and possibly imaginary, hidden level in Super Mario Bros? The internet, in its all-seeing wisdom, has of course laid bare the secrets of the Minus World. Enjoy watching […]