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<channel>
	<title>The Staging Point &#187; Science Fiction</title>
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	<description>a microscopic cog in the catastrophic plan</description>
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		<title>&#8220;We&#8217;ll have to destroy them ship-to-ship. Get the crews to their fighters.&#8221;</title>
		<link>http://stagingpoint.com/2011/01/03/well-have-to-destroy-them-ship-to-ship-get-the-crews-to-their-fighters/</link>
		<comments>http://stagingpoint.com/2011/01/03/well-have-to-destroy-them-ship-to-ship-get-the-crews-to-their-fighters/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 01:06:05 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[flight simulators]]></category>
		<category><![CDATA[lucasarts]]></category>
		<category><![CDATA[lucasfilm games]]></category>
		<category><![CDATA[space simulators]]></category>
		<category><![CDATA[star wars]]></category>
		<category><![CDATA[tie fighter]]></category>
		<category><![CDATA[x-wing]]></category>

		<guid isPermaLink="false">http://stagingpoint.com/?p=706</guid>
		<description><![CDATA[I like library used-book shops, because you never know what you'll find in them. Usually they're little more than a closet full of James Patterson novels selling for $.25 each. But the library shop in my parents' hometown is a good one where my family has made many an unusual discovery over the years....]]></description>
			<content:encoded><![CDATA[<p>I like library used-book shops, because you never know what you&#8217;ll find in them. Usually they&#8217;re little more than a closet full of James Patterson novels selling for $.25 each. But the library shop in my parents&#8217; hometown is a good one where my family has made many an unusual discovery over the years.</p>
<p>That trend continued over the holidays; while visiting my parents, we stopped by the library shop and I picked up these two treasures (still shrinkwrapped) for a buck apiece:</p>
<p><a href="http://stagingpoint.com/wp-content/uploads/2011/01/xwing.jpg"><img src="http://stagingpoint.com/wp-content/uploads/2011/01/xwing.jpg" alt="" title="xwing" width="450" height="338" class="aligncenter size-full wp-image-710" /></a></p>
<p>Those are two of the most fondly-remembered space simulators in videogame history: <a href="http://en.wikipedia.org/wiki/Star_Wars:_X-Wing">X-Wing</a> and <a href="http://en.wikipedia.org/wiki/Star_Wars:_TIE_Fighter">TIE Fighter</a>. They came out during the heyday of LucasFilm&#8217;s (now LucasArts) game development, before they decided to stop making <a href="http://en.wikipedia.org/wiki/Grim_Fandango">interesting</a> <a href="http://en.wikipedia.org/wiki/Maniac_Mansion">games</a> and make only mediocre Star Wars titles.</p>
<p><em>X-Wing</em> and <em>TIE Fighter</em> were, obviously, Star Wars titles, but they weren&#8217;t mediocre. Their roots lie in Lawrence Holland&#8217;s World War 2 flight simulators, one of which (<a href="http://en.wikipedia.org/wiki/Their_Finest_Hour_(1989_video_game)">Their Finest Hour</a>) absorbed many an evening on my Amiga. (<em>Their Finest Hour</em> even came with a 200-page history of the Battle of Britain that I used as the primary source for a high school paper. Hey, it was better than anything in the school library&#8230;.)</p>
<p>There are plenty of space simulators out there today, but they seem to have slid into a niche below the radar of most gamers. <em>X-Wing</em> and <em>TIE Fighter</em> hearken back to bygone days when, for a glorious stretch of years starting with <em>Wing Commander</em> and (probably) ending with <em>Freespace 2</em>, space combat simulators were the kings of gaming.</p>
<p>So I hope to relive those halcyon days with these two gems. That is, assuming I can find a computer with a floppy disk drive:</p>
<p><a href="http://stagingpoint.com/wp-content/uploads/2011/01/tiefighter.jpg"><img src="http://stagingpoint.com/wp-content/uploads/2011/01/tiefighter.jpg" alt="" title="tiefighter" width="450" height="600" class="aligncenter size-full wp-image-711" /></a></p>
<p>What about you? Were you gaming during the Great Space/Flight Simulator glory days? What ships did you pilot to victory?</p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>The reason for the season</title>
		<link>http://stagingpoint.com/2010/12/09/the-reason-for-the-season/</link>
		<comments>http://stagingpoint.com/2010/12/09/the-reason-for-the-season/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 22:55:50 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Holidays]]></category>
		<category><![CDATA[My Life]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Star Wars]]></category>

		<guid isPermaLink="false">http://stagingpoint.com/?p=694</guid>
		<description><![CDATA[It&#8217;s that time of year! That&#8217;s right; it&#8217;s time to turn on the holiday music, assemble the Christmas tree, and haul this sucker out of the basement where it has slept dreaming for the last year: What treasures await us inside the box? I think you know. No Christmas is complete without a Christmas tree [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s that time of year! That&#8217;s right; it&#8217;s time to turn on the holiday music, assemble the Christmas tree, and haul this sucker out of the basement where it has slept dreaming for the last year:</p>
<div id="attachment_695" class="wp-caption aligncenter" style="width: 460px"><a href="http://stagingpoint.com/wp-content/uploads/2010/12/starwarschristmas1.jpg"><img src="http://stagingpoint.com/wp-content/uploads/2010/12/starwarschristmas1.jpg" alt="" title="starwarschristmas1" width="450" height="338" class="size-full wp-image-695" /></a><p class="wp-caption-text">It's even clearly labelled and everything.</p></div>
<p>What treasures await us inside the box? I think you know.</p>
<div id="attachment_696" class="wp-caption aligncenter" style="width: 460px"><a href="http://stagingpoint.com/wp-content/uploads/2010/12/starwarschristmas2.jpg"><img src="http://stagingpoint.com/wp-content/uploads/2010/12/starwarschristmas2.jpg" alt="" title="starwarschristmas2" width="450" height="338" class="size-full wp-image-696" /></a><p class="wp-caption-text">Yes, Virginia, that is a Sy Snootles and the Max Rebo Band ornament. Jealous?</p></div>
<p>No Christmas is complete without a Christmas tree completely buried in Star Wars ornaments. This year&#8217;s decoration went reasonably well, although our three-year-old did request that the Darth Vader ornament be moved to the back of the tree because it was scaring her. (The stormtrooper ornament was banished as well.)</p>
<p>In retrospect, I definitely missed an opportunity to lecture her about one of life&#8217;s hard realities: fear leads to anger, anger leads to hate, hate leads to suffering. And that, in turn, leads to you eventually getting tossed down into the Death Star&#8217;s power core by your apprentice.</p>
<p>Oh well. Life will teach her that lesson soon enough without my help. Also, Merry Christmas.</p>
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		<title>The walls of this 10&#215;10 chamber are adorned with&#8230;</title>
		<link>http://stagingpoint.com/2010/07/10/the-walls-of-this-10x10-chamber-are-adorned-with/</link>
		<comments>http://stagingpoint.com/2010/07/10/the-walls-of-this-10x10-chamber-are-adorned-with/#comments</comments>
		<pubDate>Sat, 10 Jul 2010 20:25:52 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Personal Musings]]></category>
		<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[battletech]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[game posters]]></category>
		<category><![CDATA[gamer pinup art]]></category>
		<category><![CDATA[undermountain]]></category>

		<guid isPermaLink="false">http://lostlevel.wordpress.com/?p=508</guid>
		<description><![CDATA[When my wife and I finally made the choice to became real Americans (i.e. go tens of thousands of dollars into debt to buy a house), one of my requirements was that said house have some sort of subterranean chamber which I could convert into a basement game room. One year later, my game lair [...]]]></description>
			<content:encoded><![CDATA[<p>When my wife and I finally made the choice to became real Americans (i.e. go tens of thousands of dollars into debt to buy a house), one of my requirements was that said house have some sort of subterranean chamber which I could convert into a basement game room. One year later, my game lair is finally ready.</p>
<p>Of course, no game room is complete without cheesy posters adorning the walls. No longer being 13, I can&#8217;t get away with supermodel pinups or Megadeth posters. But this is a perfect excuse to dig out those vintage game posters I&#8217;ve been hauling with me around the country for the last two decades. After a few trips to Hobby Lobby to pick up some cheap poster frames, here&#8217;s what&#8217;s hanging on the walls of my game room. (I apologize for the flash glare in some of these&#8230; if my game room had adequate lighting, it would not be authentic.)</p>
<p>First up is a pair of (unfortunately fairly weathered) Battletech Mech schematics, bought way back in the early days of FASA:</p>
<div id="attachment_509" class="wp-caption aligncenter" style="width: 360px"><a href="http://lostlevel.files.wordpress.com/2010/07/battlemaster.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/battlemaster.jpg" alt="Battlemaster" title="battlemaster" width="350" height="467" class="size-full wp-image-509" /></a><p class="wp-caption-text">The 85-ton BLG-1G Battlemaster. Awww yeah.</p></div>
<div id="attachment_512" class="wp-caption aligncenter" style="width: 360px"><a href="http://lostlevel.files.wordpress.com/2010/07/warhammer.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/warhammer.jpg" alt="Warhammer" title="warhammer" width="350" height="467" class="size-full wp-image-512" /></a><p class="wp-caption-text">The infamous Warhammer, complete with two PPCs and a cheesecake illustration of Natasha 'Black Widow' Kerensky in the bottom right (for scale purposes, of course).</p></div>
<p>On the opposite wall, découpaged to an oh-so-classy piece of wood, is the map that came with one of my favorite Infocom games, <a href="http://en.wikipedia.org/wiki/Beyond_Zork">Beyond Zork</a>:</p>
<div id="attachment_514" class="wp-caption aligncenter" style="width: 360px"><a href="http://lostlevel.files.wordpress.com/2010/07/quendor-map.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/quendor-map.jpg" alt="Quendor map" title="quendor-map" width="350" height="566" class="size-full wp-image-514" /></a><p class="wp-caption-text">I love this map, although I could do without the dozen compass roses pasted across it.</p></div>
<p>And now back to Battletech. The only Commodore 64 game I played as much as <a href="http://en.wikipedia.org/wiki/Wasteland_%28computer_game%29">Wasteland</a> was <a href="http://en.wikipedia.org/wiki/BattleTech:_The_Crescent_Hawk%27s_Inception">Battletech: The Crescent Hawk&#8217;s Inception</a>. It was my introduction to Battletech, and ever since, the poster that came with it remains the iconic Battletech image in my mind:</p>
<div id="attachment_516" class="wp-caption aligncenter" style="width: 410px"><a href="http://lostlevel.files.wordpress.com/2010/07/crescenthawk.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/crescenthawk.jpg" alt="Crescent Hawk" title="crescenthawk" width="400" height="300" class="size-full wp-image-516" /></a><p class="wp-caption-text">A tiny Locust mech faces off against... what is that, a Marauder? That's not very fair, but it looks awesome.</p></div>
<p>Moving along, we have (surprise) another Infocom poster, this one of one of their least-known games: <a href="http://en.wikipedia.org/wiki/Quarterstaff_%28video_game%29">Quarterstaff: The Tomb of Setmoth</a>. It was a quirky RPG/text-adventure hybrid (and only available on the Mac, strangely); but I really enjoyed it back in high school.</p>
<div id="attachment_518" class="wp-caption aligncenter" style="width: 410px"><a href="http://lostlevel.files.wordpress.com/2010/07/quarterstaff.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/quarterstaff.jpg" alt="Quarterstaff" title="quarterstaff" width="400" height="300" class="size-full wp-image-518" /></a><p class="wp-caption-text">Am I the only person who played and enjoyed this game?</p></div>
<p>No game collection in the late 80s/early 90s was complete without at least one SSI Gold Box AD&amp;D game. Here was mine:</p>
<div id="attachment_519" class="wp-caption aligncenter" style="width: 410px"><a href="http://lostlevel.files.wordpress.com/2010/07/krynn.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/krynn.jpg" alt="Champions of Krynn" title="krynn" width="400" height="556" class="size-full wp-image-519" /></a><p class="wp-caption-text">Champions of Krynn, one of many SSI Gold Box classics.</p></div>
<p>The next item is a change of pace: a poster that came with one of my favorite NES games, <a href="http://en.wikipedia.org/wiki/Dragon_warrior">Dragon Warrior</a>. This game was surpassed not long after its release by <em>Final Fantasy I</em>, but was a great deal of fun. And it has one of the most <a href="http://www.youtube.com/watch?v=Ntmk5aHaPQ4">annoying/awesome catchy soundtracks of any NES-era game</a>.</p>
<div id="attachment_521" class="wp-caption aligncenter" style="width: 410px"><a href="http://lostlevel.files.wordpress.com/2010/07/dragonwarrior.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/dragonwarrior.jpg" alt="Dragon Warrior" title="dragonwarrior" width="400" height="618" class="size-full wp-image-521" /></a><p class="wp-caption-text">One of the first great JRPGs on the NES.</p></div>
<p>And last but not least, I devoted most of an entire wall to one of the most iconic locations in D&amp;D: Undermountain, the megadungeon. I framed three of the four maps that came in the 2e Undermountain boxed set:</p>
<div id="attachment_523" class="wp-caption aligncenter" style="width: 487px"><a href="http://lostlevel.files.wordpress.com/2010/07/undermountain-small.jpg"><img src="http://lostlevel.files.wordpress.com/2010/07/undermountain-small.jpg" alt="Undermountain maps" title="undermountain-small" width="477" height="357" class="size-full wp-image-523" /></a><p class="wp-caption-text">There are a LOT of places to die in Undermountain.</p></div>
<p>So that&#8217;s what&#8217;s hanging on the walls of my basement game lair. I like to think of it as inspirational artwork. And believe it or not, there&#8217;s a stack of maps and posters that I&#8217;ll have to put back in storage because there wasn&#8217;t room to frame them too&#8230;.</p>
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		<item>
		<title>Cool gaming finds #2: Space Master extravaganza!</title>
		<link>http://stagingpoint.com/2010/02/10/cool-gaming-finds-2-space-master-extravaganza/</link>
		<comments>http://stagingpoint.com/2010/02/10/cool-gaming-finds-2-space-master-extravaganza/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 13:00:38 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[iron crown]]></category>
		<category><![CDATA[rolemaster]]></category>
		<category><![CDATA[roleplaying games]]></category>
		<category><![CDATA[space master]]></category>

		<guid isPermaLink="false">http://lostlevel.wordpress.com/?p=345</guid>
		<description><![CDATA[My last post recounted one of my favorite used-game-store discoveries. Here's another one, which differs from the last story in that it involves a game I <em>might actually play</em> someday.]]></description>
			<content:encoded><![CDATA[<p>My last post recounted <a href="http://lostlevel.wordpress.com/2010/02/09/unexpected-gaming-finds-a-journey-into-the-dark-heart-of-cyborg-commando/">one of my favorite used-game-store discoveries</a>. Here&#8217;s another one, which differs from the last story in that it involves a game I <em>might actually play</em> someday.</p>
<p>Not long ago, I was making a rare visit to a comic store in a town I don&#8217;t often travel to&mdash;it&#8217;s about an hour&#8217;s drive from home. They had a big table stacked high with used games, all priced at a few dollars. I immediately spotted this little gem:</p>
<p><a href="http://lostlevel.files.wordpress.com/2010/02/spacemaster1.jpg"><img src="http://lostlevel.files.wordpress.com/2010/02/spacemaster1.jpg" alt="Space Master 2nd edition boxed set" title="spacemaster1" width="450" height="338" class="aligncenter size-full wp-image-346" /></a></p>
<p>That&#8217;s the 2nd edition, boxed set of Iron Crown&#8217;s <a href="http://en.wikipedia.org/wiki/Spacemaster">Space Master</a> roleplaying game. I&#8217;m a sucker for anything from the <a href="http://www.ironcrown.com/index.php?page=igames/IntroRMC">heyday of Rolemaster</a>, so I snatched it up for $5 without thinking and raced home. The box was bound up with rubber bands and I was in a hurry, so even though the box seemed <em>really heavy</em>, I didn&#8217;t give it much thought.</p>
<p>When I got home, I opened the box and discovered why the box had felt so heavy. Here&#8217;s what spilled out:</p>
<p><a href="http://lostlevel.files.wordpress.com/2010/02/spacemaster2.jpg"><img src="http://lostlevel.files.wordpress.com/2010/02/spacemaster2.jpg" alt="What I found in my Space Master boxed set" title="spacemaster2" width="450" height="338" class="aligncenter size-full wp-image-347" /></a></p>
<p>That&#8217;s the Space Master rules, all right&#8230; and a whole pile of adventures and modules published for it. In fact, I&#8217;d say that&#8217;s a sizable percentage of the entire product line.</p>
<p>I think I&#8217;m pretty set as far as Space Master goes!</p>
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		<item>
		<title>Unexpected gaming finds: a journey into the dark heart of Cyborg Commando</title>
		<link>http://stagingpoint.com/2010/02/09/unexpected-gaming-finds-a-journey-into-the-dark-heart-of-cyborg-commando/</link>
		<comments>http://stagingpoint.com/2010/02/09/unexpected-gaming-finds-a-journey-into-the-dark-heart-of-cyborg-commando/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 01:49:50 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[cyborg commando]]></category>
		<category><![CDATA[gary gygax]]></category>
		<category><![CDATA[roleplaying games]]></category>

		<guid isPermaLink="false">http://lostlevel.wordpress.com/?p=322</guid>
		<description><![CDATA[There are few things more fun than browsing through a big used game collection at a hobby store&#8212;you never know what you're going to find. I found an awesome surprise in the pages of <em>Cyborg Commando</em>, of all things.]]></description>
			<content:encoded><![CDATA[<p>There are few things more fun than browsing through a big used game collection at a hobby store&mdash;you never know what you&#8217;re going to find.</p>
<p>There&#8217;s a comic store near my house that has a selection of used games. I usually don&#8217;t pay it too much attention when I visit the store, since I&#8217;ve combed through the used section in the past and already snatched up the stuff that interests me. But for the last year or two, I&#8217;ve been tempted by, of all things&#8230; (drum roll, please) <strong>this:</strong></p>
<p><a href="http://lostlevel.files.wordpress.com/2010/02/cyborgcommando1.jpg"><img src="http://lostlevel.files.wordpress.com/2010/02/cyborgcommando1.jpg" alt="Cyborg Commando boxed set" title="cyborgcommando1" class="aligncenter size-medium wp-image-323" /></a></p>
<p>That is, of course, a copy of <a href="http://en.wikipedia.org/wiki/Cyborg_Commando">Cyborg Commando</a>, a Gary Gygax creation and <a href="http://www.rpg.net/reviews/archive/10/10214.phtml">one of the worst games ever published</a>, if internet scuttlebutt is to be believed. Every few months I would stop by this store, see that slightly battered game box on the shelf (for just a few measly bucks!), and after a fierce internal debate, I&#8217;d successfully make my saving throw vs. Buy More Games I&#8217;ll Probably Never Play.</p>
<p>But recently, in a moment of weakness, I decided that I just <em>had</em> to have this artifact of gaming history. It&#8217;s by <em>Gary Gygax</em>, for crying out loud! How bad can it possibly be? (Pretty bad, actually; but that&#8217;s a story for another day.)</p>
<p>So I picked it up, trundled home with my prize, and retreated into the basement, after a brief exchange with my wife:</p>
<blockquote><p><strong>Me:</strong> I stopped by the comic store and picked up this game!<br />
<strong>Wife:</strong> Cool&mdash;what is it?<br />
<strong>Me</strong> <em>(excitedly):</em> It&#8217;s called Cyborg Commando. It&#8217;s widely considered one of the worst roleplaying games ever published!<br />
<strong>Wife:</strong> &#8230;</p></blockquote>
<p>Safely downstairs, I prised open the box. The old-papery smell of a dusty TSR-era boxed set filled the air:</p>
<p><a href="http://lostlevel.files.wordpress.com/2010/02/cyborgcommando2.jpg"><img src="http://lostlevel.files.wordpress.com/2010/02/cyborgcommando2.jpg" alt="Inside the Cyborg Commando boxed set." title="cyborgcommando2" width="450" height="338" class="aligncenter size-full wp-image-328" /></a></p>
<p>Two rulebooks, some sort of short adventure-looking booklet, and some dice. A little on the meager side, but this is <em>gaming history</em> I&#8217;m experiencing, so that&#8217;s OK. <strong>But wait!</strong> What&#8217;s this on the inside cover?</p>
<p><a href="http://lostlevel.files.wordpress.com/2010/02/cyborgcommando3.jpg"><img src="http://lostlevel.files.wordpress.com/2010/02/cyborgcommando3.jpg" alt="Signed Cyborg Commando rulebook" title="cyborgcommando3" width="477" height="223" class="aligncenter size-full wp-image-331" /></a></p>
<p>Unless I&#8217;m mistaken, those are the signatures of Gary Gygax and Frank Mentzer themselves! (Too bad the owner of this boxed set didn&#8217;t get Kim Mohan&#8217;s signature as well, for completeness&#8217; sake; alas.) The writing in the top left (in what looks like Gygax&#8217;s handwriting) says <em>&#8220;At Gencon XX, 1987.&#8221;</em> Gencon 1987 was the same year <em>Cyborg Commando</em> was released, so the publisher may have been selling signed copies at their booth at the convention.</p>
<p>What a cool surprise! It actually <em>is</em> a piece of gaming history. It&#8217;s not as cool as having an actual vintage D&amp;D book signed by Gygax, but it somehow feels <em>even nerdier</em>, which is good. I also suspect there&#8217;s no shortage of signed Gygax books out there, given his decades-long involvement in the hobby&mdash;but this is the only Gygax signature in my collection, so it&#8217;s pretty special. I may never play this game, but it sits proudly atop my gaming bookshelf.</p>
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		<title>On the challenge of giving your interstellar empire a cool name</title>
		<link>http://stagingpoint.com/2010/01/14/on-the-challenge-of-giving-your-interstellar-empire-a-cool-name/</link>
		<comments>http://stagingpoint.com/2010/01/14/on-the-challenge-of-giving-your-interstellar-empire-a-cool-name/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 04:53:53 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Politics]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[battletech]]></category>
		<category><![CDATA[stardrive]]></category>
		<category><![CDATA[traveller]]></category>

		<guid isPermaLink="false">http://lostlevel.wordpress.com/?p=288</guid>
		<description><![CDATA[Have you ever thought about what a challenge it is to come up with an original, yet cool-sounding, name for your interstellar empire?]]></description>
			<content:encoded><![CDATA[<p>Have you ever thought about what a challenge it is to come up with an original, yet cool-sounding, name for your type of interstellar empire?</p>
<p>It&#8217;s a challenge keenly felt by the major factions in most science fiction game settings, judging by the wide variety of near-synonyms for the word &#8220;empire&#8221; that crop up in their names. As we all know, every good interstellar empire&#8217;s name needs to follow the format <em><strong>[faction name] [government type]</strong></em>. And we also know that there can be no more than one instance of any particular type of interstellar government in existence at the same time. Look at the effort game designers go through to avoid duplicating faction names in, say, the <a href="http://www.travellermap.com/">Traveller universe</a>:</p>
<p><strong>Traveller factions (current Mongoose edition)</strong></p>
<ul>
<li>Vodani Consulate</p>
<li>Vargyr Extents
<li>Aslan Hierate (is that even a word?)
<li>Solomani Sphere
<li>Hive Federation
<li>Third Imperium</ul>
<p>Imagine the embarrassment of being unable to think of a cool, unique name for your interstellar empire! The factions of the <a href="http://iscs.teamspam.net/">Battletech universe</a> feel your pain:</p>
<p><strong>Battletech factions (in 3025 or thereabouts)</strong></p>
<ul>
<li>Free Worlds League</p>
<li>Federated Suns (Hey, &#8220;Suns&#8221; isn&#8217;t a government type! Sneaky.)
<li>Draconis Combine
<li>Lyran Commonwealth
<li>Capellan Confederation
<li>Marian Hegemony
<li>Outworlds Alliance
<li>Taurian Concordat
</ul>
<p>The powers of the (sadly defunct) <a href="http://en.wikipedia.org/wiki/Star*Drive">Star*Drive</a> universe had to really break out the thesaurus to name themselves:</p>
<p><strong>Star*Drive factions</strong></p>
<ul>
<li>Borealis Republic</p>
<li>Rigonmur Star Consortium
<li>Nariac Domain
<li>Orion League
<li>Orlamu Theocracy
<li>StarMech Collective
<li>Thuldan Empire
<li>Hatire Community</ul>
<p>And we&#8217;ll close with Hero Games&#8217; <a href="http://www.rpg.net/reviews/archive/9/9351.phtml">Terran Empire</a> setting, which is unique in featuring more than one &#8220;Empire&#8221;:</p>
<p><strong>Terran Empire factions</strong></p>
<ul>
<li>Terran, Varanyi, and a few other Empires</p>
<li>Conjoined Civilizations Republic
<li>Thorgon Hegemony
<li>Velarian Confederation
<li>Mon&#8217;dabi Federation</ul>
<p>The point is not that these aren&#8217;t interesting or well-imagined settings (I happen to appreciate them all). It&#8217;s just amusing to watch the settings&#8217; creators jump through vocabulary hoops to come up with unique names for the different factions.</p>
<p>Pity the poor latecomer to the galactic superpower scene, who must make do with being a &#8220;Community&#8221; or &#8220;League,&#8221; rather than a much cooler-sounding &#8220;Hegemony&#8221; or &#8220;Theocracy&#8221;!</p>
<p>(And real-life country naming conventions are a bit bizarre, too&mdash;for instance, the more politically repressive and un-democratic your country is, the more likely you are to have &#8220;republic,&#8221; &#8220;democracy,&#8221; or other wildly inappropriate words in your country&#8217;s official name.)</p>
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		<title>Witness to the end: the final hours of Tabula Rasa</title>
		<link>http://stagingpoint.com/2009/03/01/witness-to-the-end-the-final-hours-of-tabula-rasa/</link>
		<comments>http://stagingpoint.com/2009/03/01/witness-to-the-end-the-final-hours-of-tabula-rasa/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 19:12:10 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Computer Games]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Personal Musings]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[in-game apocalypse]]></category>
		<category><![CDATA[richard garriott]]></category>
		<category><![CDATA[tabula rasa]]></category>

		<guid isPermaLink="false">http://lostlevel.wordpress.com/?p=201</guid>
		<description><![CDATA[Last night I witnessed the final hours of an MMORPG.]]></description>
			<content:encoded><![CDATA[<p>Last night I witnessed the final hours of an MMORPG.</p>
<p>Several years ago, I read this fascinating account of <a href="http://www.wired.com/gaming/gamingreviews/commentary/games/2005/12/69848">the last days of <em>Asheron&#8217;s Call</em></a> over at Wired. That article, and this strangely touching collection of <a href="http://ac.warcry.com/news/view/51280">quotes and screenshots from the game&#8217;s final minutes</a>, has stuck with me ever since. What does a doomed MMORPG look like in its twilight hours? Is it a barren wasteland devoid of players save for a faithful few long-timers mourning the game&#8217;s passing? A madhouse of activity as thousands of gamers crowd into the game to experience it before it goes away forever?</p>
<p>So when word came out late last year that <a href="http://www.massively.com/2008/11/21/tabula-rasa-to-shut-down-in-february-2009/"><em>Tabula Rasa</em> was going offline in February</a> (and more importantly, that its last few months would be free to play), I knew I had to at least check it out. My original intent was to play the game fairly heavily throughout February, trying to experience as much of it as possible before the end. Unfortunately, reality (and house maintenance, parenting responsibilities, the lure of other games) shot down that dream. Nevertheless, I wanted to be there for the game&#8217;s final few hours, especially when I read that the <em>TR</em> developers were <a href="http://games.slashdot.org/article.pl?sid=09/02/28/0246233">planning to shut down the game with an apocalyptic in-game event</a>.</p>
<p>The bad guys of the <em>TR</em> universe were going to launch an all-out assault, and everyone was going to die. The cities and bases that players had gotten to know over the last year were going to fall. Players would be pushed back to Earth for a final stand. At least <em>TR</em> players could go down in a blaze of glory.</p>
<p>So last night I logged into <em>TR</em> for the game&#8217;s final hours. I didn&#8217;t stay to the bitter end (1am my time; I didn&#8217;t think my church choir director would appreciate me showing up to the service crashing from a Mt. Dew-fueled late night gaming). But I was online for 2-3 hours up to about midnight.</p>
<p>So what was it like?</p>
<p>It was interesting.</p>
<div id="attachment_202" class="wp-caption alignnone" style="width: 487px"><img src="http://lostlevel.files.wordpress.com/2009/03/00000014.jpg" alt="Players gather to hold back the invaders as long as possible." title="00000014" width="477" height="298" class="size-full wp-image-202" /><p class="wp-caption-text">Players gather to hold back the invaders as long as possible.</p></div>
<p>There were a few problems. First, the game was <em>crowded</em>. For the first hour or so of the final event, the game was nearly unplayable due to lag. (Some players joked that the Bane apparently planned to defeat humanity by bringing their servers to a halt through lag.) From what I gathered in the in-game chat, a lot of players from <em>TR</em>&#8216;s European and other servers (which had shut down earlier in the day) had flocked to this, the last online server, to replay the end again. Throw in who-knows-how-many curious observers like myself, and you had one crowded gameworld. The lag problem eased as the night went on.</p>
<p>Another problem was my lack of familiarity with the game. I&#8217;d only played a few hours throughout February, so I had only a basic grasp of how to travel around the game universe. It took me a while just to figure out how to travel to the &#8220;frontlines&#8221; where the invasion was expected to begin. Also, there was the little matter that my level 5 newbie character was probably going to last about 2 seconds against the sorts of epic alien invaders that were coming to destroy the world. (This did, in fact, turn out to be the case.)</p>
<div id="attachment_205" class="wp-caption alignnone" style="width: 487px"><img src="http://lostlevel.files.wordpress.com/2009/03/00000020.jpg" alt="I don&#39;t think my level 5 character is a match for these walkers." title="00000020" width="477" height="298" class="size-full wp-image-205" /><p class="wp-caption-text">I don't think my level 5 character is a match for these walkers.</p></div>
<p>But it was nevertheless a worthwhile experience. The invasion kicked off at 9pm Eastern time. In the hour leading up to the invasion, the in-game chat was so abuzz with chatter that I could hardly read messages before they scrolled off the screen. The game developers were present and participating actively in the chat. It was fascinating to read, with the same questions coming up over and over again:</p>
<ul>
<li>Where was the final stand taking place? How do I get there so that I, too, can take some alien scum down with me?</p>
<li>Who&#8217;ll group up with me to visit [cool game location] or do [cool game quest] before it goes away forever?
<li>Can the developers make me level 50 so I can slog it out against the invaders in the final stand? (A rumor was flying that developers were levelling people up to level 50 upon request. I did see one developer saying he&#8217;d do this if people asked him, so apparently it was happening.)
<li>Lots of people thanking the game developers for creating the game and making it a fun world to play in.
<li>People trying to sell in-game objects for high fees. (Capitalists to the end!)
<li>People hatching crazy and impractical schemes for &#8220;saving&#8221; <em>TR</em>.
<li>A lot of people whining about the lag. (Geez, people&#8230;.)
<li>A lot of people discussing which MMORPG they&#8217;d be moving to after the end of <em>TR</em>.</ul>
<p>Then the end began. At 9pm reports started rolling in from players in various bases throughout the game world: the attack was underway. Aliens&mdash;big aliens, allegedly controlled by the developers themselves&mdash;were hitting bases. The chat started to fill with calls for assistance, players trying to rally others to defend important locations, other players calling out sightings of the ultra-powerful Neph (the Big Bad Guys).</p>
<div id="attachment_206" class="wp-caption alignnone" style="width: 487px"><img src="http://lostlevel.files.wordpress.com/2009/03/00000011.jpg" alt="Heading out to the frontlines for a final stand." title="00000011" width="477" height="298" class="size-full wp-image-206" /><p class="wp-caption-text">Heading out to the frontlines.</p></div>
<p>One by one, player bases fell and became inaccessible. Players made plans for a final stand on Earth.</p>
<p>And I had to log off.</p>
<p>All in all, it was a curiously touching experience, even for somebody like me who had no emotional tie to <em>TR</em>, its gameworld, or its community of players. <em>TR</em> wasn&#8217;t the empty wasteland that <em>Asheron&#8217;s Call</em> apparently was; a lot of people showed up for its final moments. There wasn&#8217;t a sense of a tight-knit community dying forever, although it was clear from the chats that people had formed friendships with other players and with the developers. One imagines that, in 2009, it&#8217;s pretty easy to relocate to another MMORPG when your favorite one goes offline. But there was still an edge of sadness as the bad guys swept through the game universe, shutting it down as they went.</p>
<p>All in all, it was a classy way to end a game. I hope <em>TR</em>&#8216;s players and developers both enjoyed their final fling with the game. Let it not be said that <em>TR</em> didn&#8217;t go out with a bang.</p>
<div id="attachment_207" class="wp-caption alignnone" style="width: 487px"><img src="http://lostlevel.files.wordpress.com/2009/03/00000002.jpg" alt="It was a beautiful world, while it lasted." title="00000002" width="477" height="298" class="size-full wp-image-207" /><p class="wp-caption-text">It was a beautiful world, while it lasted.</p></div>
<p><em>[Note to <em>Tabula Rasa</em> veterans: if I got any of the details here wrong, I apologize&mdash;I'm just going by what I was able to gather from my few hours of play yesterday.]</em></p>
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		<title>All these worlds are yours except Europa</title>
		<link>http://stagingpoint.com/2008/01/07/all-these-worlds-are-yours-except-europa/</link>
		<comments>http://stagingpoint.com/2008/01/07/all-these-worlds-are-yours-except-europa/#comments</comments>
		<pubDate>Mon, 07 Jan 2008 22:03:58 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[News & Politics]]></category>
		<category><![CDATA[Science Fiction]]></category>

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		<description><![CDATA[Wow, is mankind ever playing with fire. First there was the Skynet thing. Now we&#8217;re messing around with Europa despite explicit instructions from omnipotent aliens to the contrary. At this point the natural next step is to create a race of slave robots (that are stronger and smarter than us) to serve humanity; or possibly [...]]]></description>
			<content:encoded><![CDATA[<p>Wow, is mankind ever playing with fire. First there was the <a href="http://www.stagingpoint.com/andy/2007/03/its-behaving-itself-perfectly.html">Skynet</a> thing. Now we&#8217;re <a href="http://news.yahoo.com/s/afp/20080107/sc_afp/russiaesaspaceresearch">messing around with Europa</a> despite <a href="http://en.wikipedia.org/wiki/2010:_Odyssey_Two">explicit instructions from omnipotent aliens to the contrary</a>. At this point the natural next step is to create a race of slave robots (that are stronger and smarter than us) to serve humanity; or possibly start designing <a href="http://www.imdb.com/gallery/ss/0119081/1-3.jpg.html">really creepy-looking warp drives</a> for the space shuttles.</p>
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		<title>Always be careful when destroying the Enterprise</title>
		<link>http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/</link>
		<comments>http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/#comments</comments>
		<pubDate>Fri, 04 Jan 2008 12:57:36 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Science Fiction]]></category>

		<guid isPermaLink="false">http://stagingpoint.com/2008/01/04/always-be-careful-when-destroying-the-enterprise/</guid>
		<description><![CDATA[You&#8217;ll forgive me, I hope, if I yammer about a board game for a few minutes. It&#8217;s been a while since I&#8217;ve subjected you to such trivia. As I have no doubt mentioned, I am a fan of the Star Fleet Battles board/wargame. Now, this is a game with a lot of rules. The &#8220;master [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://stagingpoint.com/wp-content/uploads/2008/01/selfdestruct.jpg"><img class="alignright size-full wp-image-526" title="selfdestruct" src="http://stagingpoint.com/wp-content/uploads/2008/01/selfdestruct.jpg" alt="The Enterprise blows up." width="300" height="220" /></a>You&#8217;ll forgive me, I hope, if I yammer about a board game for a few minutes. It&#8217;s been a while since I&#8217;ve subjected you to such trivia.</p>
<p>As I have no doubt mentioned, I am a fan of the <a href="http://en.wikipedia.org/wiki/Star_Fleet_Battles">Star Fleet Battles board/wargame</a>. Now, this is a game with a <em>lot</em> of rules. The &#8220;master rulebook&#8221; runs over 400 pages, and a <em>second</em> master rulebook covering a different quadrant of the galaxy recently came out at an additional 340 pages. While it&#8217;s a very fun game, those rules do not make for a riveting read-through (not that that&#8217;s stopped me, of course). But every now and then you hit something quirky in the midst of all the rules legalese that makes you grin.</p>
<p>For example, here&#8217;s one of my favorite little rules in the entire game. It&#8217;s something that will probably never happen in a typical game. It describes what happens when a starship captained by a &#8220;legendary captain&#8221; (think Kirk or Picard) is destroyed:</p>
<blockquote><p><em><strong>[G22.223]</strong> If his ship is destroyed, he has a 1% chance of doing something that results in his being aboard and in control of the nearest enemy ship of the same or smaller size class&#8230;. All legendary officers and remaining crew arrive with him. (Don&#8217;t ask how he did it; that&#8217;s what legends are made of!)</em></p></blockquote>
<p>I assume that rule is inspired by <em>Star Trek III</em>, which features Kirk self-destructing the <em>Enterprise</em> yet shortly thereafter taking control of the Klingon Bird-of-prey through various bits of trickery. Who could forget this classic scene (thank you <a href="http://www.imdb.com/title/tt0088170/quotes">imdb</a>):</p>
<blockquote><p><strong>Torg:</strong> [the Klingons have boarded the Enterprise only to find it is deserted] My Lord, the ship appears to be deserted.<br />
<strong>Kruge:</strong> How can that be? They&#8217;re hiding.<br />
<strong>Torg:</strong> Yes, sir. The ship appears to be run by computer. It is the only thing that is speaking.<br />
<strong>Kruge:</strong> Speaking? Let me hear it.<br />
<strong>Enterprise computer:</strong> [Torg walks over to a console, placing his communicator towards it] 9-8-7-6-5&#8230;<br />
<strong>Kruge:</strong> [shouts] Get out! Get out of there! Get out!<br />
<strong>Enterprise computer:</strong> 2-1&#8230;<br />
[the Enterprise bridge explodes]</p></blockquote>
<p>Other fun rules cover similarly rare but cool game events, like crew mutiny on Klingon ships whose security officers have been killed (in the game universe, Klingon ships are crewed largely by slaves) and what happens when you tractor an enemy ship and then drag it at high speed into a planet. They&#8217;re situations that rarely if ever come up in your average game—but you know that when they do, they fuel Gamer Stories for years to come.</p>
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		<title>Roleplaying in the final frontier: random thoughts on Star Trek and RPGs</title>
		<link>http://stagingpoint.com/2007/11/25/roleplaying-in-the-final-frontier-random-thoughts-on-star-trek-and-rpgs/</link>
		<comments>http://stagingpoint.com/2007/11/25/roleplaying-in-the-final-frontier-random-thoughts-on-star-trek-and-rpgs/#comments</comments>
		<pubDate>Sun, 25 Nov 2007 23:27:34 +0000</pubDate>
		<dc:creator>Andy</dc:creator>
				<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[Science Fiction]]></category>

		<guid isPermaLink="false">http://lostlevel.wordpress.com/2007/11/25/roleplaying-in-the-final-frontier-random-thoughts-on-star-trek-and-rpgs/</guid>
		<description><![CDATA[I&#8217;ve been in a big-time Star Trek mood lately. I&#8217;ve discovered that an episode of Deep Space 9 is the perfect length to watch while feeding The Littlest Gamer at 4am in the morning, and thus have been progressing quickly through the series&#8212;I&#8217;m partway through season 4, and have recently upgraded my rating of the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been in a big-time Star Trek mood lately. I&#8217;ve discovered that an episode of <em>Deep Space 9</em> is the perfect length to watch while feeding The Littlest Gamer at 4am in the morning, and thus have been progressing quickly through the series&mdash;I&#8217;m partway through season 4, and have recently upgraded my rating of the show from Not Bad to Pretty Awesome.</p>
<p>To complement my <em>DS9</em> viewing, I&#8217;ve also been catching up on <a href="http://jftube.libsyn.com/">The Jefferies Tube podcast</a>, which I neglected (along with all my other blog reading and podcast listening) during the Birth of The Littlest Gamer and the Flood of Family that followed. One of the recent podcast episodes focused on <a href="http://jftube.libsyn.com/index.php?post_id=265584">Star Trek RPGs</a>, and I can&#8217;t resist adding some of my own thoughts.</p>
<p>I&#8217;ve owned each of the three Star Trek RPGs discussed in the podcast. (Well, almost: I owned <a href="http://en.wikipedia.org/wiki/Star_Trek_RPG_(FASA)">FASA Trek</a> and <a href="http://en.wikipedia.org/wiki/Star_Trek_role-playing_game_%28Decipher%29">Decipher Trek</a>, but the version of Prime Directive I owned was the <a href="http://en.wikipedia.org/wiki/Prime_Directive_%28RPG%29#Prime_Directive_RPG">first edition</a>, not the (much better, going by the podcast&#8217;s description) <a href="http://en.wikipedia.org/wiki/Prime_Directive_%28RPG%29#GURPS_Prime_Directive">GURPS version</a>.) While I was not overly fond of <em>Prime Directive</em>, I like both the FASA and Decipher games&mdash;although I&#8217;ve played them a grand total of twice and once, respectively.</p>
<p>I like Star Trek. But despite enjoying the setting and finding the games themselves fairly interesting, I have never felt a strong desire to roleplay in the Star Trek universe. Judging by the fact that almost none of the numerous game publishers to acquire the Star Trek license has managed to keep the game alive for more than a few years, I suspect I&#8217;m not the only one who finds Trek a difficult gaming prospect. Why is this?</p>
<p>The podcast points out some of the big reasons that Trek is a tough setting to game in&mdash;it&#8217;s a setting where your character&#8217;s rank in Starfleet (or the equivalent alien organization) leads to the same difficulties that military-based games run into: somebody&#8217;s character is going to end up being the captain, and somebody else is going to have to play the ship&#8217;s counselor (or another sideline role). One of those is significantly more appealing to most gamers than the other. And the podcast notes that the massive amount of Star Trek canon material makes it hard for even the nerdiest gamemaster to run a game that can&#8217;t be sabotaged by a particularly knowledgeable Trekkie.</p>
<p>For me, the big problem is the very strict narrative structure that defines the Star Trek stories we love to watch on TV. In a typical Star Trek episode, the demands of the storyline define everything else about the show&mdash;the technology available to the characters, the outcomes of battles, who gets killed and who doesn&#8217;t, even the means by which the heroes eventually win in the end&mdash;it&#8217;s all tightly scripted to make sure the story works out in time (and usually with a nice moral lesson to boot). The high level of technology involved makes this especially important: in a Star Trek game, if Romulan Guard A gets lucky with a phaser shot in battle, a hero dies and the story comes to a screeching halt. In the TV show, by contrast, nobody dies unless it&#8217;s integral to the storyline. The heroes in a Star Trek TV episode often have their normal tools and skill rendered useless by narrative fiat (something that would infuriate most RPG players) to prepare the way for a clever technobabble solution at the very end, in just the nick of time. (And how to simulate that staple of Star Trek, the last-minute &#8220;I could try rerouting power through the polarized chronoton pulsator, which might give us just enough energy to return us to our own dimension!&#8221; solution?) That all makes for fun stories, but it&#8217;s hard to model in an RPG game, where players expect more freedom of activity and dislike any hint that the the gamemaster is manipulating everything to force them along a particular narrative channel.</p>
<p>I imagine this problem is not a complete game-killer, as plenty of people enjoy gaming in the Star Trek universe. But it bugs me enough that I&#8217;ve never tried to run a full Star Trek RPG campaign. I suspect that this might be the sort of situation that could be handled by certain indie roleplaying games that grant extra narrative power to the players and which are more like mutual storytelling sessions than traditional roleplaying games. But I&#8217;m an old-school dungeon-crawl gamer, and on top of that, I don&#8217;t think my wife would really want me heading off down yet another money-draining branch of this hobby.</p>
<p>So maybe Star Trek gaming just isn&#8217;t for me&#8230; although you can be sure that won&#8217;t stop me from plunking down my hard-earned cash for the next gorgeously-illustrated Star Trek roleplaying game that comes along. I love this hobby&#8230;.</p>
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