Archive for the ‘Strategy’ Category

Starcraft, again

This is news I’ve been waiting to hear for years now: There were rumors that Blizzard’s big announcement would be a Starcraft MMORPG, but I’m glad they’re sticking to their single-player strategy game roots. It looks like they’ve kept the core Starcraft gameplay almost entirely intact. Usually, you’d expect a sequel to introduce tons of […]

Nostalgic gaming: a look at Iron Crown's 1983 Fellowship of the Ring

The hall closet in our apartment is, much to my wife’s dismay, stacked high with boardgames I’ve acquired throughout my sordid life as a gamer. Both of the adults in the family have degrees in archaeology, so perhaps it makes sense to view the tall stack of games in the closet as a sort of […]

Free strategy games from the dark depths of the 80s

Ever heard of Dwarfstar Games? I hadn’t either, but it turns out they released eight rather quirky little strategy games in the early 1980s, all most of which are now available for free download. Most of them look like fairly short and straightforward strategy games, with an obvious wargame influence–the hexgrid maps and cardboard chits […]

Remembering Gettysburg! (the game, that is)

Last week I had the opportunity to attend a lecture by Jeff Shaara, author of several excellent Civil War (and other) novels. My interest in the American Civil War thus stirred up, I resolved to do something to capitalize on said interest. I’m not really into the Civil War re-enactment thing, and the movie Gettysburg, […]

Why Battletech and Star Fleet Battles rock

Jeff Rients has a great post about what makes Battletech and Star Fleet Battles so much fun to play. They’re two quite different games, but they share some traits that have kept them popular even 30+ years after they first hit the market. Jeff hits on a couple points I hadn’t considered, one of which […]

Religious strategy

A new post over at the Empires of Steel developer’s diary offers some interesting thoughts about incorporating religion into strategy games. by