One thing that’s always struck me a little odd about Star Wars is that, for a film series that features so many epic spaceship battles, few of those spaceship battles feel very personal. With a handful of exceptions, the spaceship fights in Star Wars films feature our heroes facing off against hordes of faceless minions.
The heroes in a Star Wars space battle are always quirky personalities: Luke, Han, Lando, Poe, etc. But there’s almost never a matching personality on the enemy side—no Red Baron, no grudge-bearing enemy ace to duel with our heroes. Instead, it’s mostly waves of generic TIE Fighters piloted by black-uniformed Imperial minions:
(Darth Vader’s presence at the Death Star run in A New Hope is the main exception, and not coincidentally, that space battle is the most compelling one in the entire series.)
So, that’s a little boring. Wouldn’t it be more fun if at least one of the TIE Fighters in that squadron you’re fighting was an ace, a coward, a psycho, or just anything other than a generic, faceless minion? I got to thinking about my old Why Is This ‘Mech So Terrible? chart and decided to create a chart for making TIE Fighter encounters more interesting.
This chart is for use in a tabletop RPG or other Star Wars game. When the heroes encounter a batch of TIE Fighters and you want to shake things up a bit, pick one of the TIE Fighters, roll a d20, and find out who’s sitting in the cockpit.
|Die result (1d20)||It’s piloted by a…||What’s their deal?|
|1-3||Loyal Imperial Citizen-Soldier||Like most of the Imperial military rank-and-file, this pilot is a decent, hard-working guy who signed on with the Imperial navy because he believes the Empire is the best hope for peace in the galaxy. He has faith in his leaders even when his orders are unpleasant, trusting that his higher-ups know better than he does. He follows orders to a tee.|
|4-5||Bitter Conscript||Drafted into service against his will, he just wants to get through his term of service in one piece. In combat, he does the absolute minimum needed to avoid being executed for cowardice, but otherwise takes no risks and shows no initiative. He doesn’t like the Empire but also has no interest in the Rebellion. His only motivation is to get back to base alive each day.|
|6||Conscience-Stricken Imperial||When he signed on with the Imperial navy, he thought he’d be helping to bring peace and justice to the galaxy. But the more he sees (and is ordered to do), the harder it’s getting to reconcile that idealism with the reality of Imperial rule. This pilot is close to defecting; the right set of circumstances might see him refuse an order on the battlefield or even switch sides in the middle of a fight.|
|7||Zealous Political Officer||This pilot is a political officer and true believer whose job is to make sure his squadmates act with sufficient… enthusiasm for the Imperial cause. In battle, if one of his squadmates shows “insufficient aggressiveness,” he just might decide to turn his guns on the coward to set a vivid example for the rest of the squadron, even if it means turning away from the Rebels for a few precious minutes.|
|8||Ambitious Promotion-Seeker||This pilot has lofty ambitions for a career in the Imperial navy, but lacks the political and family connections needed to secure promotions. He’s just putting in time in the TIE Fighter service while hoping to catch the approving eye of his superiors. He cares more about looking good for the promotions board than he cares about the Imperial cause. Accordingly, he plays it safe in battle but is carefully watching for a chance to score a flashy victory that puts him in no real danger… and he’s not above secretly collaborating with the enemy to stage such a situation.|
|9||Imperial Avenger||He just learned that Rebel scum killed his family in a terrorist bombing on Coruscant (or at least that’s what his Imperial masters told him), and he’s out for blood. He’s not going back to base until he’s killed every Rebel (real or imagined) he sees, no matter what his orders are. His rage gives him an offensive edge in combat, and he won’t retreat even if ordered to.|
|10||Rebel Spy||This pilot is actually a Rebel spy who funnels Imperial military plans to the Rebels, and he’s looking to transmit stolen data files to the first Rebel ship he encounters. But he’s got to do it without blowing his cover… and without getting blown up by the Rebels he’s trying to contact.|
|11||Imperial Test Pilot||The Imperial navy is evaluating some souped-up new TIE Fighter variants, and they’ve placed one in this squadron to test its combat performance. This TIE’s armor, shields, firepower, or manuverability (pick one) are one notch higher than average. To make sure this expensive prototype is handled properly, its pilot is almost certainly a cut above the rest.|
|12||Unknowing Force-Sensitive||This pilot is your typical Imperial serviceman, loyal and brainwashed to follow orders. Except for one thing: he’s sensitive to the Force, although he doesn’t realize it. He’s prone to remarkable “luck” in battle—every now and then he pulls off impossible shots, and when his TIE Fighter gets hit, the damage always seems to just narrowly miss vital systems. Once per combat, he can reroll any die roll that didn’t go his way or which caused him harm.|
|13||Imperial Ace||Uh oh. This guy is bad news; you can tell by the number of X-Wing silhouettes painted on the hull of his fighter. All of his combat and piloting skills are way above average.|
|14||Secret Pacifist||He was drafted into the TIE Fighter service, but in his heart he just really doesn’t want to hurt anybody. He’ll go to almost any lengths to avoid actually harming anyone in combat—making sure his shots miss, pretending not to notice potential targets on the long-range sensors, faking weapon malfunctions, etc. His commanders will soon figure out that he’s dragging his feet; he’s already planning how he might use the chaos of battle to make a run for a backwater system where he can hide from the Galactic Civil War.|
|15||Victim of Sabotage||Enslaved aliens working at a TIE Fighter factory sabotaged some key components, and nobody’s noticed yet. At a key moment in the next battle, something will go horribly wrong for this TIE Fighter: maybe the guns or other key systems will abruptly stop working, or the torpedoes will target friendly Imperial ships instead of Rebel ones, or the wings will fall off. Use your imagination!|
|16||Imperial Psycho||TIE Fighters are cheaply built and utterly expendible, as are their pilots. Everybody knows that, especially the poor suckers forced to fly them. For obvious reasons, most Imperial pilots jump at the chance to be promoted into a better spaceship. But not this guy: he actually likes his TIE Fighter and he keeps turning down opportunities to fly something better. He’s crazy and he scares all his squadmates, but he knows how to coax unbelievable stunts and maneuvers out of his lowly TIE Fighter. For game purposes, his TIE Fighter is treated as a TIE Interceptor, and his piloting skills are close to maximum.|
|17||Marked Man||This pilot’s gambling problem has put him far into debt with the Hutts, and now there’s a bounty on his head. Partway through the next battle, a bounty hunter shows up on the scene. The bounty hunter ship ignores everybody else and focuses on destroying or capturing this TIE Fighter.|
|18||Pampered Scion||This lazy dilletante from a wealthy Imperial family is grudgingly doing his time in the navy. He’s a terrible pilot, but he’s used his family’s wealth and connections to ensure that he always flies in the best spaceship possible. While his squadmates make do with aging, cheaply-built equipment, he’s flying a souped-up TIE Interceptor with all the upgrades money and influence can buy. Will his advanced fighter compensate for his lack of instinct and skill?|
|19||Former Classmate||This pilot attended the Imperial Academy with one of the heroes (before the hero joined the Rebels), and may have been a terrifying bully or honorable rival to the hero (pick one). And there may still be scores to settle!|
|20||You Don’t Want to Know||You know how you sometimes read about kings and generals quietly visiting the common soldiers in the trenches, to get a sense for morale, pretend to care for the everyday grunts, and remind everybody what they’re fighting for? Darth Vader’s not that gracious, but he does like to show up unexpectedly to terrify recruits into obedience. And he’s been known to fly along unannounced on random TIE Fighter patrols….|