I recently sat down to read the graphic novel/manga Ghost in the Shell. I'd seen (and enjoyed) the movie version some time ago and was looking forward both to revisiting the interesting setting and learning a bit more about the story and characters.
I was not disappointed; the graphic novel--actually a compilation of several sequential manga "episodes"--is an excellent read. It's basically the story of a super-high-tech "black ops" team in a cyberpunk, Blade Runner-esque urban dystopia. It's largely action-oriented--lots of gun battles and explosions--and features a number of interesting and distinctive sci-fi elements. Among these are the protagonists' spider-like mechs, the inventive use of invisibility/cloaking suits, and oh-so-lovingly-detailed weapons and vehicles. And of course, plenty of computer hacking, killer intruder-detection programs, rogue AIs, and other assorted virtual mayhem. (And being a manga, it's got excessive nudity and graphic violence, both of which come with the territory.)
So it was an entertaining read--a modern classic of the genre, even. But it did make me wonder if the cyberpunk genre is really a viable sci-fi setting anymore. Ghost, written a decade or two ago, must've cropped up during the peak of popular interest in the cyberpunk genre, with its focus on virtual realities, cyber-warfare, and "hard" sci-fi arms and vehicles.
Some sort of virtual "Net" (or at the very least, the ubiquity of computers and the ease with which information could be acquired with them) is a staple of the genre, it seems to me. Now that the Internet and the Web (dystopian as they are) have superseded that early vision of an "online universe," can we really go back and suspend our disbelief enough to enjoy a story that revolves around hackers, duels between virtual avatars, and deadly security programs?
I don't know. It's unquestionably a fun genre, as stories like Ghost demonstrate. But now that my home PC is smaller and more impressive than the "hacker decks" or "rigs" depicted in most cyberpunk novels and movies, reading cyberpunk stories has a sort of Jules Verne, "isn't that quaint" feel to it.
What do you think? Is cyberpunk a genre that has lived past its prime, and no longer has much to say to us? Have any new styles or genres taken its place in our Internet-everywhere era?