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Return to Twilight Hollow

It's Thursday evening, and my thoughts turn to the usual assortment of weekend plans. Saturday is sort of a special day for me and Michele--it's the day I proposed to her while we sat on a bench at the Saugatuck waterfront; we're hoping to spend a good chunk of the day strolling thereabouts lost in blissful remembrance. Isn't that romantic?

Tomorrow is game day--and my, it has been a good week for gaming. On Tuesday I played (instead of my usual DMing) in a D&D game with several friends, and tomorrow evening I'll be running another D&D game for a different group. I've saved valuable game-prep time by recycling an adventure I DM'd two Christmases ago; I'll be running "Tears for Twilight Hollow," which Peter, Mark, and Jason may remember from a year or so back when they played through it. Fun, fun.

Aren't you glad you know all that? I'm off to write up the stats for the Devourer that will be making a cameo appearance in tomorrow's adventure (shhh, don't tell my gaming group). Have a good Friday!

Added: Found the Tears for Twilight Hollow module for Neverwinter Nights. Very cool.

Comments

You're forgetting my presence at that game. As well you should, because I think I clubbed a fair number of my party on the back of the head, after failing to roll anything decent on those cursed d20s.

That's right! I was trying to remember who the fourth player was. I forgot that you were in town and joined us. My apologies.

Although I'm trying really hard to remember a game I've played with you in which you didn't seriously maim or knock unconscious other members of your party...

Remember: when the innocent young lady alone in the middle of the swamp reaches out to shake your hand, go ahead and take it--she's probably just very friendly.

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