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The best and worst game box cover art

PCWorld has a list (with pictures), compiled by Chris Jager, of the best and worst video game box art. It’s worth perusing. There are some familiar images there, as well as a few I’ve managed to forget over the years. I like the inclusion of Psygnosis’ Roger Dean cover art; those were some gorgeous and evocative box covers (although as the list notes, they didn’t always seem terribly relevant to the game).

Kudos also to Jager for noting the stark but classy cover of Dune II.

I’ve rambled about game box art a bit here in the past; you may recall my professed admiration for Ultima 7‘s box art. Trying to think of additional game boxes that I’d nominate for the PCWorld list, I can’t help but think of Wasteland, whose cover art very nicely evokes the game’s feel:

Perfectly captures the game's mood, does it not?

Perfectly captures the game's mood, does it not?

But then, I’m biased, as Wasteland is probably my favorite computer game of all time. Unfortunately, my other favorite computer game, alas, falls into the “worst game box covers” category:

Yikes.

Yikes.

I’ll try to give Interplay the benefit of the doubt: given the character-centric nature of Torment‘s storyline, they probably wanted to grab gamers’ attention with a jarring view of the protagonist’s face. But instead of screaming “This is a beautifully-written story about sin, guilt, redemption, love, and judgment set in a bizarre and dreamlike astral city,” this box cover just yells “Hey, it’s a game about an ugly dreadlocked Frankenstein monster! Or possibly Rob Zombie!”

What other noteworthily good or bad game box covers can you think of?

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