Author Archives: Andy

Information overload

Warning: rambling, poorly-organized thoughts follow.
I enjoy discussion and speculation about the blogosphere’s influence on the Old Media, and so I read with interest this exchange between Jeff Jarvis and the NYT’s Bill Keller (via Andrew Sullivan). Searching about the web will reveal a great many other conversations taking place about the same general topic.
There are a lot of issues behind the “blogs vs. Old Media” question. Are blogs going to break down and rebuild in their own image the way we receive and interpret news and information? Will blogs force a reform of Old Media practices and attitudes and then settle comfortably into peaceful co-existence with a reformed media establishment? Or are blogs just a flash in the pan, the refuge of embittered hacks who mistake the nitpicking of legitimate news stories with meaningful journalism?
More importantly, I think the questions boil down to this: who will act as the information gatekeepers of the next century? Do we want a trained and professional cadre that we trust to filter news and information for us responsibly? Or do we want everyone to have equal access to all available information, and place on individuals the burden of filtering that information down to a meaningful, comprehensible digest?
One fact that has been slowly dawning on me over the last year is that the latter method–having access to a vast amount of information and trying to filter it down into something I can understand and to which I can respond–is a truly daunting task. I want raw, “unprocessed” news and information to be freely available so that I can form my own ideas based upon them; I dislike the idea of getting my information pre-filtered and pre-packaged via a newspaper, radio station, or news network. So at first glance, the internet and the blogosphere seem like a dream come true: so much information, so many opinions, so much data, all free to compete for my attention in an equal-opportunity ocean of ideas!
That sounds good to me. But while I like this system better than the alternative, I’m not convinced that it leads to a more informed populace at all, despite the easy access we now have to the same pool of facts and information from which the Old Media draws its stories. Faced with a million different points of view and information aggregators, people simply choose the ones that support viewpoints they already hold. With all the ideas floating around the web, you’d think that we’d all be more open than ever to other points of view and opposing opinions; but the reality is that our new ability to choose our own information sources actually makes it easier than ever to avoid exposure to ideas we don’t like. We choose what we believe, and then we choose information channels that confirm those views. To use a political example: If you’re a liberal, you probably read mostly liberal blogs and news that reinforce your beliefs, and you find it difficult to understand how anyone could possibly be a conservative. My own diet of mostly conservative information confirms my own conservative beliefs, and makes me feel the same way about liberals.
The sheer vastness of information out there is simply impossible to interpret without applying filters, and the vastness of the internet makes it easier than ever to find a filter that conforms exactly to your wishes. And the vastness of information means it’s easier than ever to find backing for your ideas, no matter how reasonable or crazy there are. Have an opinion about abortion, gun control, or the president? Give me five minutes with Google and I guarantee I can produce convincing-sounding data that argues exactly the opposite.
How exactly have we benefited from this vast openness of information?
Don’t get me wrong. Given a choice between having my news spoon-fed to me by a massive, biased, elitist, yellow-journalist news bureaucracy or picking my own news sources from a vast pool of equal contenders, I’ll go with the latter option without hesitation. But there are days that I wonder: are we actually tapping into a vast and unbiased information universe? Or faced with more information than we can possibly comprehend, do we just pick and choose the things that confirm what we already believe?

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Cryptonomicrisis

I’ve got a problem. A book-related problem.
A year or so ago, I started reading Neal Stephenson’s Quicksilver. I made it a good ways through, and was enjoying it. And then the unthinkable happened: I got distracted, and put the book back on the shelf… for about 12 months.
Now, I’d like to finish the novel and move on to the other two tomes in the trilogy. But I’ve forgotten all of the characters and plot details (and if you’ve read anything by Stephenson, you know that his plots contain a lot of details), so I feel some pressure to start over from page 1. But I also feel a mind-numbing dread at the prospect of re-reading 600 pages of fairly dense prose.
This has happened to me more than once before; the most spectacular such experience occurred while I was reading through Robert Jordan’s as-yet-unfinished Wheel of Time series. I read through book 5 in the series–and remember, that’s many thousands of pages just to get to that point–and then my brain collapsed from the strain of keeping track of so… many… characters! So many annoying characters!
So I put down the Wheel of Time series. Several years later, I decided for some reason that I’d like to give the series another try. As the details of my first reading were lost in a haze of repressed memories, I decided to start over with Book #1.
I made it to the exact spot at which I had stopped years earlier, somewhere in book 5… and stopped again. Something inside me had died. More likely, that something inside me had committed suicide at the realization that Achilles has a better chance of catching that tortoise than I ever do of reaching the (still unwritten!) end of the Wheel of Time series.
And so Robert Jordan and I parted ways somewhat messily. I love Mr. Stephenson’s writing, and would rather not risk a repeat of my nasty Wheel of Time breakup. Any suggestions?

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Last night I dreamed I went to Manderley again

One of the many advantages of Netflix is that Michele and I have been able to watch many classic films unavailable at the local movie-rental store. And one advantage of having a wife with good taste in films (ask her what her favorite movie is, and she’ll point confidently to The Third Man; ask me, and I’ll freeze with indecision while trying to weigh the relative merits of Star Trek II and The Empire Strikes Back) is that she makes sure that our Netflix queue always contains at least some movies with class and/or lasting artistic merit. What this all means is that this weekend Hitchcock’s Rebecca arrived in the mail.
It was excellent–I’d go so far as to say that it’s my new favorite Hitchcock movie. The acting was uniformly excellent (I don’t know if Joan Fontaine plays that same role in all of her movies, but her doe-eyed innocence was perfect for her character here), and each scene was carefully crafted to carry an almost palpable emotional punch. And who would’ve thought that a character who never once appears on camera or speaks a single line of dialogue could have such a tangible presence in almost every single scene?
So if you haven’t seen it, you’re in for a treat. Wait for a nice cold winter evening to come along (easy enough to do here in Michigan) and give it a viewing. It’s a good one.

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Pilgrimage to the game store

On Saturday, Michele had to journey to the University of Chicago, there to spend the afternoon doing research in the stygian depths of the Regenstein stacks. Walking through those stacks sure brought back the memories, so I quickly decided to abandon Michele to her research and strike out on the ultimate gamer’s pilgrimage: a trip to Games Plus, the biggest game store in Chicagoland.
Games Plus (hereafter GP) is a really cool store, and if you’ve got even a passing interest in RPGs or board games, you really ought to make a trip out there at least once in your life. They stock just about every in-print game in existence, and plenty of out-of-print games as well. The clerks are friendly and know about the games they sell. It is pretty much impossible for me to visit GP and not find something I want to spend money on, which is why it’s probably a good thing that I live in Michigan and only make it out there about once a year.
The most fun part of any GP pilgrimage, aside from tracking down and purchasing expensive game books that you don’t need, is watching the other customers. There are always several other gamers drifting through the aisles with you, scouring the shelves for bargains, and I enjoy taking note of the games over which they pore. Look–over there’s a guy scouring methodically through all the old GURPS books, perhaps hoping to fill the holes in his 3rd edition collection before the new 4th edition takes over; there’s a middle-aged gamer (perhaps escaping, for a few precious hours, the responsibilities and hectic-ness of work, family, children?) trying to decide whether to spend his hard-earned cash on Sengoku or that Tribe 8 sourcebook he’s been thinking about getting. And here’s me, standing quietly in the aisle next to them both, mentally weighing my budget and deciding whether to go for The Riddle of Steel, which feels like it should belong in any gamer’s library, or Ex Machina, which is the cyberpunk sourcebook I’ve been wanting. What are we all doing here?
And then, of course, in the middle of the store, a group of middle-aged guys is gathered, all painting miniatures and loudly discussing the State of the World. The conversation is always loud enough to be easily overheard from any point in the store, so even if you don’t want to eavesdrop, you don’t really have a choice. Among the conversational points discussed at much length and at great volume:

  • Can you believe that kids these days don’t even care about World War II? I mean, I once talked to this kid who couldn’t recognize the silhouette of a Tiger tank–I mean, is there any more recognizable tank in the history of the world? Kids these days.
  • At Gencon last year, I got really mad at this group of gamer punks, and I wanted to kick their scrawny little butts. But I didn’t. I used to be more aggressive than I am now.
  • The world sure would be a lot better without those nasty Republicans! Remember how they worked over Jimmy Carter? The world was a vibrant green paradise under Jimmy Carter’s benevolent and watchful eye, until the Republicans ruined it all.
  • Mechs in the Battletech universe are way too weak compared to other battlefield units. Battletech would’ve been way cooler if they had listened to all the advice I gave few decades ago when I was a playtester for the game.

At least, those are a few of the conversational pieces that I happened to overhear while browsing around. Strangely, the noisy conversants aren’t really annoying at all; they sort of add to the general ambience.
But after a while, it was time to head back to the U of C to pick up my beloved wife; my time at the game store was over. I made my purchasing decision (Ex Machina), exchanged witty banter with the friendly cashier, and headed out. The distinctive Gamer Conversation(TM) taking place at the miniatures-painting table faded into the background; last I heard of it, the discussion had now moved on to mocking derision of somebody’s failure to properly employ some German 88‘s in a bitterly-fought clash of arms the night before.
All in all, a very good trip. Games Plus, you rock–see you again next year.

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Democracy in action

Who would’ve thought the Iraqi elections would go so well? Or that the insurgency would fail so miserably in their promised efforts to undermine them? Count me among those who hoped for the best, but feared for the worst. Some of the pictures floating around the web–of everyday Iraqis (and Iraqi women!) defiantly brandishing ink-stained fingers–speak louder than an entire decade’s worth of hot air and empty promises from Western politicians and bureaucrats.
I think that this is an answer to prayer in the most direct sense. I think that people and congregations the world over have been praying that the elections would go well, and that God answered those prayers. There are no doubt countless problems ahead, but let’s hope this is just the first of many victories by the Iraqi people over the dead-end barbarism of an increasingly irrelevant insurgency movement.
Things have gone wrong and will undoubtedly do so in the future. But for the moment, let’s set aside the (sometimes justified) pessimism, and rejoice in a genuine leap in the right direction. Way to go, Iraq!

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Kansas and back

For three strange days, I couldn’t put a smile on my face… –School of Fish

It’s been an unusual and somewhat difficult week for us. Michele’s grandmother passed away this last weekend, and so we found ourselves making a last-minute trip out to Kansas for the funeral in the middle of the week.
I didn’t know Michele’s grandmother very well, but by all accounts she was a wonderful person. She had been struggling with various health issues over the last year, so most of the family (including her, I think) had time to mentally prepare. There was a lot of sadness at the funeral, but also a lot of confidence in the knowledge that she is at home with the Lord.
Michele was going to stay in Kansas longer to assist with the post-funeral duties, but rumors of an approaching ice storm that might ground the Kansas City airport prompted her to come home sooner than planned. So we’re both back now.

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Existenzialism

Just finished watching eXistenZ. I enjoyed it, and am still trying to figure it out.
The plot is far too convoluted to explain–you really have to watch it to see what it’s about. The film centers around a virtual-reality game (called–you guessed it–eXistenZ) which, from inside the game, cannot be easily distinguished from the “real” world. Not surprisingly, a good portion of the plot revolves around the question of “what is reality,” a familiar sci-fi theme that is somewhat cliched at this point, but eXistenZ handles the subject differently than other movies of its ilk. I went into it expecting an underwhelming faux-intellectual sci-fi flick, and for the first hour that is exactly what I got–but the final third of the film put some interesting spins on the plot and really made me reconsider my initial impressions.
So yeah–definitely a good rental, if you’re looking for a Twilight Zone-esque mindbender along the lines of Dark City. Not a timeless classic for the ages, but a well-done B-movie nonetheless.
Oh, and fair warning: it’s also quite disgusting. As in “don’t watch it while eating dinner.” And don’t watch it with your parents (sorry, Mom and Dad–you guys wouldn’t like it very much anyway). While most movies have, at most, only one Scene That I Could’ve Lived a Full and Satisfying Life Without Having Seen, eXistenZ has two or three.

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Back from the Dead, pt. 2

Well, well, well–maybe the Lord of the Rings RPG isn’t dead after all. Decipher plans to release some new supporting material for the game over the course of this year.
Now, I have a sneaking suspicion that Decipher is going to release the books that were already near completion when they put the game line “on hold” last year, and then let the game line sit again. But I’m not complaining–any new material for what I think is an excellent Middle-Earth RPG is welcome.
Which brings to mind a few rambling thoughts on the related topic of gaming in Middle-Earth:
Whenever the subject of Middle-Earth roleplaying comes up in online discussion, somebody invariably comes along and insists that the only supporting materials you need to run a game in Middle-Earth (aside from the main game rulebook) are Tolkien’s novels.
I agree in principle; there’s nothing to keep you from running a satisfying and faithful-to-Tolkien game using only Tolkien’s books and notes as a reference. However, I have always felt that Middle-Earth gaming, despite the thoroughness of the novels upon which it is based, actually benefits greatly from having published support game material and books available.
The main reason for this opinion of mine is that a Middle-Earth RPG, to truly capture the “feel” of Middle-Earth, requires the cities, settings, and populations of game areas to be much more fleshed out than do more generic fantasy settings. One of the biggest things that strikes me while reading through The Lord of the Rings is the sense that Middle-Earth itself is real and alive–I always get the sense that the people and places of Middle-Earth continue to go about their business even after the protagonists of the book have come and gone. In other words, the places of Middle-Earth aren’t shallow backdrops against which the heroes (of the books or the RPG) play out their dramas; they’re deep, realistic communities driven by the loves, fears, hates, and hopes of deep, realistic people.
In terms of an RPG, a supplemental game book that compiles the vital information about a particular area–geography, economy, regional philosophies and lifestyles and conflicts–and puts them into readily-accessible game terms (“stats them out”) is a huge time-saver for the GM. It presents the GM with a deep and well-thought-out environment with which the heroes will interact. In a typical Forgotten Realms-style “save the village from the orcs” adventure, depth of background and locale isn’t necessary; but a game set in Middle-Earth that ignores such things is missing out on one of the great qualities of Middle-Earth. “Typical” fantasy RPG scenarios focus almost exclusively on the heroes and their actions; most adventure locations and characters exist as little more than “props” to tell an enjoyable story about the protagonists. In a Middle-Earth RPG, however, each area of the game world should exist realistically, consistently, and believably before the heroes even arrive. Once the heroes do arrive, if the environment is sufficiently detailed, the resulting stories and encounters will create themselves. Middle-Earth itself is a character in the game, with its own motivations and characteristics indepedent of the heroes’.
So I say: Bring on the Middle-Earth supplements. Explore areas of Middle-Earth that aren’t detailed thoroughly in the novels, and describe them exhaustively in such a way that they fit seamlessly into the themes and styles of the better-known parts of Arda.
And Decipher: next time around, consider timing the release of licensed RPG materials so as to capitalize on the overwhelming success of major, universally-loved movie trilogies.

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Back from the Dead

Earlier this week, I read with great excitement Ars Technica’s review of the upcoming Amiga OS 4.0. It looks like OS 4.0 may, at long last, have a remote chance of actually becoming something other than vaporware.
This is exciting to me because I spent quite a few of my computing years using an Amiga. When the family C64 died, my wonderful parents upgraded to an Amiga 500, which was replaced some years later by an Amiga 1200 which I used all throughout my college years. I loved both of those machines, and there was a sad end-of-an-era feel to my eventual acquisition of a Windows machine after college.
The Amiga officially “died” (and entered a decade-long limbo during which about 4 million different companies tried [sometimes not very hard] and failed to resurrect it) just a year or two after I got the 1200, but that didn’t really affect my use of the machine. The Amiga user community was quite something to behold–you would be amazed at the performance and versatility people were getting out of a 14-Mhz 68020 board in an era of 120-Mhz Wintel boxes. There is something uniquely satisfying about sticking stubbornly to an underdog–or even more, with a “dead”–computer. Programs and tasks that everybody else takes for granted require an inordinate amount of hacking and tweaking, but you sure do feel good when you finally get your Amiga to do something cool (like connect to the Web). And you learn a few things about computers along the way–the Amiga introduced me to the coolness of the Unix-style shell, among other things.
Even after adopting a Windows machine as my main computer, I continued to follow Amiga news (and flamewars) on Usenet and web forums. I finally stopped doing so about two or three years ago, when the vital spark in the community seemed (to me) to finally be flickering out (and often replaced by asinine flamewars about whether or not using a “dead” machine was a worthwhile endeavor). I sometimes think that Linux picked up and carried on the soul of the Amiga underdog attitude, although Linux is now sufficiently mainstream that it’s lost much of its cool rebellious flair.
Which is all to say: I am thrilled to see Amiga OS 4.0 near completion. The creation of such a beast is so incredibly impractical that I just have to stand in awe of the people behind it. It’s a labor of love if ever there was one. And so, while I refuse to entirely believe it until I actually see it, I’m a happy former Amigan today. I didn’t quite have the guts to stick it out this long, and caved to Wintel long ago. To the Amigans of the world: Well done.
P.S. As pleased as I am to see OS 4.0 nearing release, this is one computing revolution I’m going to miss–OS 4.0, to my knowledge, can’t be installed on non-Amiga-specific hardware, and I can’t afford to pay $1300+ to indulge in some Amiga nostalgia. This particular decision on the developers’ part makes me want to beat my head against a wall, even though I’ve heard the reason for the choice (stop into an Amiga newsgroup sometime and start a flamewar about it!).

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