Posts Tagged ‘Roleplaying’

Oddities From My Game Library: Darksword Adventures

“Darksword Adventures,” by Margaret Weis and Tracy Hickman of “Dragonlance” fame, is a genuinely odd roleplaying game book that was ahead of its time, even if it isn’t a classic for the ages.

One man’s trash is another man’s campaign notes: the archaeology of used games

I never visit a used bookstore without checking its science fiction/fantasy section for used board or roleplaying games. If you’ve ever come across an amazing find in a neglected, dust-covered stack of old games at a used bookstore, you’ll agree that previously-owned games are much more fun to buy than brand-new shiny ones. There’s something […]

Stormbringer is mine!

I had the chance to catch lunch with Ed earlier this week, and he was kind enough to pass an item from his game library to me: Stormbringer, the roleplaying game based on Michael Moorcock’s Elric of Melniboné novels. I’m really glad to get my hands on it; Stormbringer is one of those classic RPGs […]

Making Man vs. Nature work in RPGs; or, nobody ever dies of scurvy in Dungeons and Dragons

In the last few months, I’ve read two riveting books about humanity’s drive to survive (and thus “conquer”) the most inhospitable environments on the planet. First up was The Lost City of Z, a historical account of the explorer Percy Fawcett‘s expeditions into the Amazon. The second was Dan Simmon’s The Terror, a fictionalized (complete […]

Behind the scenes of Planescape: Torment

Via Gnome’s Lair, a great interview with Chris Avellone on Planescape: Torment. Lots of interesting tidbits here, although if you haven’t yet played through the game, there are some spoilers: [youtube=http://www.youtube.com/watch?v=MWEl0IQm670&fs=1&hl=en_US] Well worth reading in conjunction with this interview is Avellone’s original vision document for PS:T (massive spoiler warning this time). It’s interesting to compare […]

The walls of this 10×10 chamber are adorned with…

When my wife and I finally made the choice to became real Americans (i.e. go tens of thousands of dollars into debt to buy a house), one of my requirements was that said house have some sort of subterranean chamber which I could convert into a basement game room. One year later, my game lair […]

Scimitars and flying carpets: what "Arabian Nights"-style roleplaying games exist?

I just saw the mediocre Prince of Persia, and now I want to play a roleplaying game with flying carpets and sinister viziers. Where should I look?

Exploring the wreckage of a more interesting age: when game backstories overshadow the actual game

Have you ever played a game whose backstory was more interesting than the game’s actual current setting and plot?

Getting Tolkien into the sandbox, cont'd

Randall at RetroRoleplaying has written an interesting post on doing “save the world” fantasy in a sandbox setting in response to my own post on the subject. He argues that it can be done, and lays out how to do it. Go give it a read! by

Weekend game report: halfling zombie edition

I ran a game of Castles & Crusades on Friday evening for my wife and a friend. I realized two things: It’s not a good idea to GM when the only thing keeping you conscious is a melange of cold medications. C&C is pretty darn close to my perfect ideal of Dungeons and Dragons. I’ve […]