Pilgrimage to the game store

On Saturday, Michele had to journey to the University of Chicago, there to spend the afternoon doing research in the stygian depths of the Regenstein stacks. Walking through those stacks sure brought back the memories, so I quickly decided to abandon Michele to her research and strike out on the ultimate gamer’s pilgrimage: a trip to Games Plus, the biggest game store in Chicagoland.
Games Plus (hereafter GP) is a really cool store, and if you’ve got even a passing interest in RPGs or board games, you really ought to make a trip out there at least once in your life. They stock just about every in-print game in existence, and plenty of out-of-print games as well. The clerks are friendly and know about the games they sell. It is pretty much impossible for me to visit GP and not find something I want to spend money on, which is why it’s probably a good thing that I live in Michigan and only make it out there about once a year.
The most fun part of any GP pilgrimage, aside from tracking down and purchasing expensive game books that you don’t need, is watching the other customers. There are always several other gamers drifting through the aisles with you, scouring the shelves for bargains, and I enjoy taking note of the games over which they pore. Look–over there’s a guy scouring methodically through all the old GURPS books, perhaps hoping to fill the holes in his 3rd edition collection before the new 4th edition takes over; there’s a middle-aged gamer (perhaps escaping, for a few precious hours, the responsibilities and hectic-ness of work, family, children?) trying to decide whether to spend his hard-earned cash on Sengoku or that Tribe 8 sourcebook he’s been thinking about getting. And here’s me, standing quietly in the aisle next to them both, mentally weighing my budget and deciding whether to go for The Riddle of Steel, which feels like it should belong in any gamer’s library, or Ex Machina, which is the cyberpunk sourcebook I’ve been wanting. What are we all doing here?
And then, of course, in the middle of the store, a group of middle-aged guys is gathered, all painting miniatures and loudly discussing the State of the World. The conversation is always loud enough to be easily overheard from any point in the store, so even if you don’t want to eavesdrop, you don’t really have a choice. Among the conversational points discussed at much length and at great volume:

  • Can you believe that kids these days don’t even care about World War II? I mean, I once talked to this kid who couldn’t recognize the silhouette of a Tiger tank–I mean, is there any more recognizable tank in the history of the world? Kids these days.
  • At Gencon last year, I got really mad at this group of gamer punks, and I wanted to kick their scrawny little butts. But I didn’t. I used to be more aggressive than I am now.
  • The world sure would be a lot better without those nasty Republicans! Remember how they worked over Jimmy Carter? The world was a vibrant green paradise under Jimmy Carter’s benevolent and watchful eye, until the Republicans ruined it all.
  • Mechs in the Battletech universe are way too weak compared to other battlefield units. Battletech would’ve been way cooler if they had listened to all the advice I gave few decades ago when I was a playtester for the game.

At least, those are a few of the conversational pieces that I happened to overhear while browsing around. Strangely, the noisy conversants aren’t really annoying at all; they sort of add to the general ambience.
But after a while, it was time to head back to the U of C to pick up my beloved wife; my time at the game store was over. I made my purchasing decision (Ex Machina), exchanged witty banter with the friendly cashier, and headed out. The distinctive Gamer Conversation(TM) taking place at the miniatures-painting table faded into the background; last I heard of it, the discussion had now moved on to mocking derision of somebody’s failure to properly employ some German 88‘s in a bitterly-fought clash of arms the night before.
All in all, a very good trip. Games Plus, you rock–see you again next year.

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Democracy in action

Who would’ve thought the Iraqi elections would go so well? Or that the insurgency would fail so miserably in their promised efforts to undermine them? Count me among those who hoped for the best, but feared for the worst. Some of the pictures floating around the web–of everyday Iraqis (and Iraqi women!) defiantly brandishing ink-stained fingers–speak louder than an entire decade’s worth of hot air and empty promises from Western politicians and bureaucrats.
I think that this is an answer to prayer in the most direct sense. I think that people and congregations the world over have been praying that the elections would go well, and that God answered those prayers. There are no doubt countless problems ahead, but let’s hope this is just the first of many victories by the Iraqi people over the dead-end barbarism of an increasingly irrelevant insurgency movement.
Things have gone wrong and will undoubtedly do so in the future. But for the moment, let’s set aside the (sometimes justified) pessimism, and rejoice in a genuine leap in the right direction. Way to go, Iraq!

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Kansas and back

For three strange days, I couldn’t put a smile on my face… –School of Fish

It’s been an unusual and somewhat difficult week for us. Michele’s grandmother passed away this last weekend, and so we found ourselves making a last-minute trip out to Kansas for the funeral in the middle of the week.
I didn’t know Michele’s grandmother very well, but by all accounts she was a wonderful person. She had been struggling with various health issues over the last year, so most of the family (including her, I think) had time to mentally prepare. There was a lot of sadness at the funeral, but also a lot of confidence in the knowledge that she is at home with the Lord.
Michele was going to stay in Kansas longer to assist with the post-funeral duties, but rumors of an approaching ice storm that might ground the Kansas City airport prompted her to come home sooner than planned. So we’re both back now.

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Existenzialism

Just finished watching eXistenZ. I enjoyed it, and am still trying to figure it out.
The plot is far too convoluted to explain–you really have to watch it to see what it’s about. The film centers around a virtual-reality game (called–you guessed it–eXistenZ) which, from inside the game, cannot be easily distinguished from the “real” world. Not surprisingly, a good portion of the plot revolves around the question of “what is reality,” a familiar sci-fi theme that is somewhat cliched at this point, but eXistenZ handles the subject differently than other movies of its ilk. I went into it expecting an underwhelming faux-intellectual sci-fi flick, and for the first hour that is exactly what I got–but the final third of the film put some interesting spins on the plot and really made me reconsider my initial impressions.
So yeah–definitely a good rental, if you’re looking for a Twilight Zone-esque mindbender along the lines of Dark City. Not a timeless classic for the ages, but a well-done B-movie nonetheless.
Oh, and fair warning: it’s also quite disgusting. As in “don’t watch it while eating dinner.” And don’t watch it with your parents (sorry, Mom and Dad–you guys wouldn’t like it very much anyway). While most movies have, at most, only one Scene That I Could’ve Lived a Full and Satisfying Life Without Having Seen, eXistenZ has two or three.

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Back from the Dead, pt. 2

Well, well, well–maybe the Lord of the Rings RPG isn’t dead after all. Decipher plans to release some new supporting material for the game over the course of this year.
Now, I have a sneaking suspicion that Decipher is going to release the books that were already near completion when they put the game line “on hold” last year, and then let the game line sit again. But I’m not complaining–any new material for what I think is an excellent Middle-Earth RPG is welcome.
Which brings to mind a few rambling thoughts on the related topic of gaming in Middle-Earth:
Whenever the subject of Middle-Earth roleplaying comes up in online discussion, somebody invariably comes along and insists that the only supporting materials you need to run a game in Middle-Earth (aside from the main game rulebook) are Tolkien’s novels.
I agree in principle; there’s nothing to keep you from running a satisfying and faithful-to-Tolkien game using only Tolkien’s books and notes as a reference. However, I have always felt that Middle-Earth gaming, despite the thoroughness of the novels upon which it is based, actually benefits greatly from having published support game material and books available.
The main reason for this opinion of mine is that a Middle-Earth RPG, to truly capture the “feel” of Middle-Earth, requires the cities, settings, and populations of game areas to be much more fleshed out than do more generic fantasy settings. One of the biggest things that strikes me while reading through The Lord of the Rings is the sense that Middle-Earth itself is real and alive–I always get the sense that the people and places of Middle-Earth continue to go about their business even after the protagonists of the book have come and gone. In other words, the places of Middle-Earth aren’t shallow backdrops against which the heroes (of the books or the RPG) play out their dramas; they’re deep, realistic communities driven by the loves, fears, hates, and hopes of deep, realistic people.
In terms of an RPG, a supplemental game book that compiles the vital information about a particular area–geography, economy, regional philosophies and lifestyles and conflicts–and puts them into readily-accessible game terms (“stats them out”) is a huge time-saver for the GM. It presents the GM with a deep and well-thought-out environment with which the heroes will interact. In a typical Forgotten Realms-style “save the village from the orcs” adventure, depth of background and locale isn’t necessary; but a game set in Middle-Earth that ignores such things is missing out on one of the great qualities of Middle-Earth. “Typical” fantasy RPG scenarios focus almost exclusively on the heroes and their actions; most adventure locations and characters exist as little more than “props” to tell an enjoyable story about the protagonists. In a Middle-Earth RPG, however, each area of the game world should exist realistically, consistently, and believably before the heroes even arrive. Once the heroes do arrive, if the environment is sufficiently detailed, the resulting stories and encounters will create themselves. Middle-Earth itself is a character in the game, with its own motivations and characteristics indepedent of the heroes’.
So I say: Bring on the Middle-Earth supplements. Explore areas of Middle-Earth that aren’t detailed thoroughly in the novels, and describe them exhaustively in such a way that they fit seamlessly into the themes and styles of the better-known parts of Arda.
And Decipher: next time around, consider timing the release of licensed RPG materials so as to capitalize on the overwhelming success of major, universally-loved movie trilogies.

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Back from the Dead

Earlier this week, I read with great excitement Ars Technica’s review of the upcoming Amiga OS 4.0. It looks like OS 4.0 may, at long last, have a remote chance of actually becoming something other than vaporware.
This is exciting to me because I spent quite a few of my computing years using an Amiga. When the family C64 died, my wonderful parents upgraded to an Amiga 500, which was replaced some years later by an Amiga 1200 which I used all throughout my college years. I loved both of those machines, and there was a sad end-of-an-era feel to my eventual acquisition of a Windows machine after college.
The Amiga officially “died” (and entered a decade-long limbo during which about 4 million different companies tried [sometimes not very hard] and failed to resurrect it) just a year or two after I got the 1200, but that didn’t really affect my use of the machine. The Amiga user community was quite something to behold–you would be amazed at the performance and versatility people were getting out of a 14-Mhz 68020 board in an era of 120-Mhz Wintel boxes. There is something uniquely satisfying about sticking stubbornly to an underdog–or even more, with a “dead”–computer. Programs and tasks that everybody else takes for granted require an inordinate amount of hacking and tweaking, but you sure do feel good when you finally get your Amiga to do something cool (like connect to the Web). And you learn a few things about computers along the way–the Amiga introduced me to the coolness of the Unix-style shell, among other things.
Even after adopting a Windows machine as my main computer, I continued to follow Amiga news (and flamewars) on Usenet and web forums. I finally stopped doing so about two or three years ago, when the vital spark in the community seemed (to me) to finally be flickering out (and often replaced by asinine flamewars about whether or not using a “dead” machine was a worthwhile endeavor). I sometimes think that Linux picked up and carried on the soul of the Amiga underdog attitude, although Linux is now sufficiently mainstream that it’s lost much of its cool rebellious flair.
Which is all to say: I am thrilled to see Amiga OS 4.0 near completion. The creation of such a beast is so incredibly impractical that I just have to stand in awe of the people behind it. It’s a labor of love if ever there was one. And so, while I refuse to entirely believe it until I actually see it, I’m a happy former Amigan today. I didn’t quite have the guts to stick it out this long, and caved to Wintel long ago. To the Amigans of the world: Well done.
P.S. As pleased as I am to see OS 4.0 nearing release, this is one computing revolution I’m going to miss–OS 4.0, to my knowledge, can’t be installed on non-Amiga-specific hardware, and I can’t afford to pay $1300+ to indulge in some Amiga nostalgia. This particular decision on the developers’ part makes me want to beat my head against a wall, even though I’ve heard the reason for the choice (stop into an Amiga newsgroup sometime and start a flamewar about it!).

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Ubuntu my SuSE

So I’ve been hearing a lot about this upstart new Ubuntu Linux distribution. My curiousity piqued, I headed on over to the Ubuntu website to see if it merits further investigation, or even installation.
Upon arriving at the Ubuntu site, one is greeted with the following friendly introduction:

“Ubuntu” is an ancient African word, meaning “humanity to others”. Ubuntu also means “I am what I am because of who we all are”. The Ubuntu Linux distribution brings the spirit of Ubuntu to the software world.

Hmmm. Well, OK. Sounds friendly, I guess, but it does set off the “Diversity Group Hug!!!” alarm bell somewhere in the back of my brain. (And didn’t Bill Gates just warn us about Linux communists?)
Then, a little further down the page… this:

Oh no. Oh, no, no, no, no.
I’m sorry. I just can’t do it. I can’t use an operating system with that login screen. I can’t even imagine what it would be like to turn on my computer every day, and be faced with that nightmarish screen standing between me and my desktop. Life is depressing enough without my Linux distribution grinning at me and giving me a hug because I’m so special.
I’m sorry. I went with SuSE this time around.

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Say Hello to Mr. Winter

Today, our car froze shut.

Not just jiggle-the-lock-a-little-and-it’ll-be-fine frozen. I’m talking ninth-circle-of-hell frozen.
Struggling through the bone-cutting wind to purchase something involving de-icing technology from the farther-away-than-I-remembered local Walmart, and listening to my good-intentioned wife insist that the level of cold we were experiencing was not really all that cold compared to winters in Vladivostok, I thought about it:
I live in a place where your car freezes shut.
And that led me to the next thought, which was
I live in a place where, if I took off my winter coat and stood around for about an hour, I’m pretty sure I would die.
In the end, we had to wait for the rays of the sun to slowly traverse the parking lot and reach our car door and warm it up enough to unlock. So I’m ready for summer now. How much longer is it again?

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