Archive for the ‘Retro Gaming’ Category

The voice behind the filing cabinet

Here’s a fascinating series of posts documenting the experience of playing D&D with Mike Mornard, AKA “Old Geezer,” who himself once played at Gary Gygax’s game table in the earliest days of D&D. There are all sorts of interesting anecdotes about how Gygax played D&D. For example, here’s a story that sounds almost too awesome [...]

F.E.A.R. of a flashlight

Been a while, eh? I bet you’re interested in what video games I’ve been playing. Well, you’ve talked me into it. In my spare time, I’ve been playing through an old—and it pains me to use that adjective to describe a game released in 2005, which seems like it was just yesterday—first-person shooter called F.E.A.R. [...]

“We’ll have to destroy them ship-to-ship. Get the crews to their fighters.”

I like library used-book shops, because you never know what you’ll find in them. Usually they’re little more than a closet full of James Patterson novels selling for $.25 each. But the library shop in my parents’ hometown is a good one where my family has made many an unusual discovery over the years….

XP for death and failure; and other interesting uses for Experience Points

I recently came across an interesting post at Gothridge Manor about one of AD&D’s weirder rules: experience for death. The 1st edition Dungeon Master’s Guide rules that a character who dies and is subsequently brought back to life earns 1000 experience points (XP). In old-school D&D, you generally got XP for defeating monsters and gaining [...]

Putting D&D in its place

My local Barnes and Noble has finally found the proper niche for Dungeons & Dragons products: So… is D&D Humorous, Helpful, or Odd? Or is the sign suggesting that it’s all of the above? I could live with that.

The walls of this 10×10 chamber are adorned with…

When my wife and I finally made the choice to became real Americans (i.e. go tens of thousands of dollars into debt to buy a house), one of my requirements was that said house have some sort of subterranean chamber which I could convert into a basement game room. One year later, my game lair [...]

My love-hate relationship with random encounter tables

Of all the skeletons in my GMing closet, perhaps the darkest is this: I almost never use random encounter tables, even when running games with a deliberately “old-school” vibe. Why do I ignore this staple of roleplaying? Well, my experience with using random encounters can be summed up in these two memories, both of them [...]

Scimitars and flying carpets: what "Arabian Nights"-style roleplaying games exist?

I just saw the mediocre Prince of Persia, and now I want to play a roleplaying game with flying carpets and sinister viziers. Where should I look?

Getting Tolkien into the sandbox, cont'd

Randall at RetroRoleplaying has written an interesting post on doing “save the world” fantasy in a sandbox setting in response to my own post on the subject. He argues that it can be done, and lays out how to do it. Go give it a read!

Weekend game report: halfling zombie edition

I ran a game of Castles & Crusades on Friday evening for my wife and a friend. I realized two things: It’s not a good idea to GM when the only thing keeping you conscious is a melange of cold medications. C&C is pretty darn close to my perfect ideal of Dungeons and Dragons. I’ve [...]